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100 Things to Do Before High School - Raise Your Hand Thing! (S1E24)

100 Things to Do Before High School – Season 1 - Episode 24 – Raise Your Hand Thing!

Crispo attempts to overcome his fear of asking for help in class; CJ volunteers to escort fifth grade students through the school; Fenwick tries to become the high five king of middle school.

Runtime (min)23
Air Date2016-02-20
GenresComedy, Family
TV RatingTV-G

Where To Watch

Storyline

In this episode of '100 Things to Do Before High School,' Crispo faces his anxiety about asking for help in class, a challenge that resonates with many students. His journey showcases the importance of seeking assistance and the growth that can come from overcoming fears. Meanwhile, CJ takes on the responsibility of guiding fifth graders through the school, helping them adjust to their new environment.

Fenwick, on a lighter note, aims to earn the title of the 'high five king' of middle school. His antics bring humor to the episode, highlighting the social dynamics of middle school life. Together, these storylines emphasize friendship, support, and the importance of stepping out of one’s comfort zone.

What Parents Say

Parents will appreciate how the episode addresses the common struggle children face when it comes to asking for help. Crispo’s journey encourages open communication between kids and teachers, showing that seeking assistance is a strength, not a weakness. This can spark conversations at home about the importance of asking for help in school and life.

CJ’s experience with the fifth graders illustrates the value of mentorship and leadership. Parents may find it inspiring to see their children take initiative and support their peers, reinforcing the idea that collaboration and guidance are essential components of school life.

What Children Can Learn

This episode teaches kids that it’s okay to be vulnerable and ask for help when needed. Crispo’s challenges highlight that everyone struggles at times, and it’s important to reach out for support. This lesson can empower children to communicate their needs more effectively in school.

Additionally, Fenwick’s quest to become the high five king promotes positivity and encouragement among peers. Kids learn that small gestures, like a high five, can create a friendly and welcoming atmosphere in school, fostering connections with classmates.

Five Most Asked Questions

Question Answer
What is Crispo's main challenge in this episode? Crispo struggles with his fear of asking for help in class. This challenge is central to the plot, showcasing his internal conflict and growth throughout the episode. His journey emphasizes that it's important to seek assistance when needed, a lesson that many students can relate to.
How does CJ help the fifth graders? CJ volunteers to escort fifth graders through the school, helping them navigate their new environment. This role not only highlights CJ's leadership qualities but also serves as a positive example for viewers about the importance of being a mentor and supporting others during transitions.
What does Fenwick try to achieve? Fenwick aims to become the 'high five king' of middle school. His humorous attempts to spread positivity through high fives provide comic relief while also reinforcing the idea that small acts of kindness can significantly impact social interactions among peers.
What important lesson can children learn from Crispo's experience? Children can learn that asking for help is a sign of strength, not weakness. Crispo’s journey encourages kids to communicate their needs and seek support from teachers and friends, fostering a culture of openness and collaboration in their learning environment.
How does the episode promote positive social interactions? The episode showcases various social dynamics, particularly through Fenwick's high five campaign. It illustrates that simple gestures can create a positive atmosphere in school, encouraging students to connect and support one another, which is essential for developing friendships and a sense of community.

Cast

Isabela Merced
CJ Martin
Jaheem Toombs
Fenwick Frazier
Owen Patrick Joyner
Crispo Powers
Jack De Sena
Mr. Roberts

Writing

Directing

Season
Season #Episode #Episode Name
11
With the pressures of high school in their near future, CJ and her two best friends decide to embark on a series of middle school adventures while they can still take risks and have fun.
12
CJ, Fen and Crispo start a garage band with hopes of winning top prize at the school's music festival. But when creative differences break up the band, CJ must find a way to reunite the team in time for their big performance.
13
The gang each sets out to conquer their fears, but when CJ is faced with talking to her 8th grade crush, she needs the help of Fenwick & Crispo to cross this item off the list.
14
CJ notices how many times Fenwick says the word "no" so she convinces the guys to say yes for the day. But while agreeing to everything that is asked of you opens new doors, it also creates unanticipated problems.
15
Hoping to insert a little magic into their middle school routine, CJ, Fen and Crispo set out to grant the wishes of some people in their lives.
16
A sleepover fund-raiser is held at school, and CJ and her pals want to stay awake for the event, but it's no easy task.
17
CJ longs for a pet, but her mom is unsure she's ready, so she makes CJ look after a flour baby to prove she's responsible.
18
CJ and her pals experiment with their wardrobes and learn about the effects clothes can have.
19
CJ works with Fen and Crispo to find out their "special thing".
110
Crispo lacks funds for a concert ticket, so his pals scheme to get him one without him knowing they paid for it.
111
CJ and the boys decide to expand their group, but making new friends throws each of them into unexpected situations.
112
The group decides to enter the science fair, but CJ cannot figure out what she wants to do and starts losing her spirit; however, Ronbie raises her spirits back up with a pep talk. Meanwhile, Fenwick builds a robot that is beaten by Mindy's better robot. Crispo tries multiple things to impress one of the judges, but repeatedly fails. Eventually, CJ figures out that she can enter her list of 100 things to do before high school because of the science of whether or not things on the list prepare someone for high school and Fenwick builds a robot that highly surpasses Mindy's, but it goes haywire and wrecks everyone's science fair projects, except Crispo's, whose science fair project ended up being himself because of what his body can do.
113
When Crispo joins the Save the Baboons club, which is ran by Mindy and Blake, CJ and Fenwick, who were not allowed to join, try to find their own clubs. Fenwick joins the Super Genius club and CJ joins the Club club, which is boring. CJ and the other club members attempt to make it cooler, but it gets taken over by Mindy and Blake's club, so CJ tries one more time in a bigger room. When Crispo discovers that the money donations for the Save the Baboons club is going toward the club's expenses rather than saving the baboons, he leaves and join CJ's Club Awesome club, which becomes a huge success. However, it becomes too much of a success after Mindy's not able to go in, despite everyone being able to join, and CJ, Fenwick, and Crispo not even being allowed to go back in due to the club reaching capacity.
114
Due to a bad childhood experience, Principal Hader cancels the Halloween carnival. CJ, Fenwick, and Crispo make it their thing to figure out why Principal Hader hates Halloween and fix it. Meanwhile, Crispo is made fun of for wearing what others perceive as a costume for little children. He then changes to a more dark costume to be cool, but later realizes that he should not change simply because somebody doesn't like a particular feature about him.
115
CJ, Fenwick, and Crispo are all sick; CJ and Fenwick are both home while Crispo wants to know what it's like to have a sick day, but his parents don't ever allow him to stay home, no matter how sick he is. Meanwhile, to keep his perfect attendance record, Fenwick has Crispo walk around with Fenwick on an iPad. Later, Fenwick gives Crispo the idea to get on a bike and go over to CJ's house to make the best of his sick day, but when Crispo gets over there, CJ's not there because she came back to school since she was feeling a lot better thanks to some disgusting green liquid medicine her parents forced her to take earlier.
116
CJ challenges her friends to sit at another lunch table during lunchtime and see how events occur differently.
117
CJ and her friends discover the challenges of taking care of themselves when they find that they are home alone for the night
118
CJ and the boys decide to make their voices heard during the 7th grade elections; a friendly competition turns negative
119
When a simple lie morphs into an out of control event, CJ and the boys discover the power of words and the messy business surrounding lies, truths and the consequences of telling both.
120
The children are ready to redeem their rewards for a school achievement trip to the water park, but their "pootybucks" go missing.
121
CJ, Fen and Crispo try to find their own unique ways of creating lasting memories of their time at Pootatuck.
122
The friends plan to meet their idols, but when their carefully laid plans begin to unravel they realize the importance of patience.
123
The gang becomes inspired by the fact that it takes 10,000 hours to master something, so they decide to master their own things.
124
Crispo attempts to overcome his fear of asking for help in class; CJ volunteers to escort fifth grade students through the school; Fenwick tries to become the high five king of middle school.
125
After Ronbie's girlfriend dumps him, CJ and the boys decide to take the initiative and get their hearts broken.

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