Alvinnn!!! and The Chipmunks - Simon Says (S4E9)

| Runtime (min) | 11 |
|---|---|
| Air Date | 2019-08-24 |
| Genres | Animation, Comedy, Family, Kids |
| TV Rating | TV-Y7 |
Where To Watch
Streaming information unavailable.
Storyline
In the episode "Simon Says," Simon uses his intelligence to take charge of the Chipmunks' activities by playing a game of Simon Says. His cleverness quickly turns the game into a chaotic adventure as Alvin and Theodore struggle to follow his increasingly absurd commands. The challenge escalates when they realize that Simon's instructions might lead them into trouble, leading to a comedic race against time.
As the episode progresses, Simon learns the importance of balance between fun and responsibility. The Chipmunks' antics create humorous situations, but they also serve as a reminder of the consequences of following commands without thinking. Ultimately, Simon must find a way to regain control and restore order among his brothers, showcasing the power of teamwork and communication.
What Parents Say
This episode of Alvinnn!!! and The Chipmunks showcases the importance of listening and thinking critically about instructions. Simon's character demonstrates how authority can be misused, leading to humorous yet chaotic situations. Parents might appreciate the comedic representation of sibling dynamics and the lessons learned through Simon's leadership style, making it relatable to family interactions.
Additionally, the episode emphasizes the value of teamwork and communication, as the Chipmunks navigate through Simon's commands. It serves as a reminder to children about the importance of questioning orders and considering their actions, which can lead to meaningful discussions with parents about decision-making and responsibility.
What Children Can Learn
In this episode, kids learn that following instructions can be fun, but it’s important to think for themselves too. Simon's game of Simon Says teaches them to be attentive and responsive, yet it also shows the potential chaos that can arise when commands become too silly or extreme. This balance encourages children to engage their critical thinking skills while having fun.
Moreover, the episode highlights the significance of teamwork. The Chipmunks must work together to navigate Simon's outrageous orders, which fosters a sense of collaboration. Kids can see how communication and cooperation play a vital role in resolving conflicts and achieving goals, reinforcing valuable social skills that are essential in their own lives.
Five Most Asked Questions
| Question | Answer |
|---|---|
| What is the main theme of this episode? | The main theme of 'Simon Says' revolves around the balance of authority and responsibility. Simon takes charge by playing the game, which leads to chaos and humorous situations. This theme highlights the importance of thinking critically about commands and the consequences that can arise from following them blindly. |
| How does Simon's character develop in this episode? | In this episode, Simon learns that while he can be a leader, his commands must be reasonable and considerate of his brothers. His journey from being the authoritative figure to realizing the need for balance showcases character growth, as he ultimately seeks to restore harmony among the Chipmunks. |
| What lessons can children learn about teamwork? | Children can learn that teamwork is essential when navigating challenges. The Chipmunks' ability to work together to address Simon's commands teaches kids the value of cooperation and communication. They see firsthand that collaborating can lead to better solutions and more enjoyable experiences. |
| Are there any humorous moments that stand out? | Yes, the episode is filled with humorous moments, particularly when Simon's commands become increasingly ridiculous. The antics of Alvin and Theodore as they attempt to follow these absurd instructions create comedic situations that entertain while also conveying important lessons about listening and thinking critically. |
| How does this episode encourage critical thinking? | This episode encourages critical thinking by prompting viewers to consider the validity of Simon's commands. As the Chipmunks face unexpected consequences from blindly following orders, children are encouraged to question instructions and think about the implications of their choices, fostering a mindset of reflection and analysis. |
Cast
Show 2 more cast
Writing
Directing
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| 3 | 25 | Dave gets temporary amnesia so the boys trick him into letting them skip school and go on a ski trip instead. |
| 3 | 26 | Theodore becomes obsessed with cleanliness after a school speaker talks about the danger of germs. |
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| 3 | 31 | Alvin thinks Theodore's teddy bear can tell the future, and goes all out to make Talking Teddy his friend. |
| 3 | 32 | Alvin lies to Theodore about a fake holiday to get out of chores, so Dave forces Alvin to make the holiday real. |
| 3 | 33 | Dave discovers he's not too good at roughing it outdoors when he goes on a day hike with the Chipettes. |
| 3 | 34 | When Alvin pranks Simon with a trick website, the chipettes prank Alvin back. |
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| 3 | 39 | Simon creates a drone that can not only deliver pizzas, but has the ability to learn. |
| 3 | 40 | Alvin worries that the munks are responsible for making Dave boring when they find out he used to be a rock star. |
| 3 | 41 | Theodore's teddy bear is bear-napped, forcing the boys to work with Officer Dangus to get him back. |
| 3 | 42 | Alvin starts stealing the morning paper to sell at school, but Dave blames the paperboy and refuses to pay up. |
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| 3 | 44 | Brittany's furious when she thinks Alvin has been writing on her blog and vows to get him back. |
| 3 | 45 | Brittany's dream of being a fashion designer turns into a nightmare when her ideas are stolen. |
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| 3 | 51 | Coach Dobkins challenges Miss Smith and her ragtag team of outcasts to a baseball game to see who's the best. |
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| 4 | 1 | A favorite toy of Theodore's is lost on a rafting trip but then mysteriously shows up at the house, and it's alive. |
| 4 | 2 | |
| 4 | 3 | Miss Croner attempts to help Theodore discover his true calling in life. |
| 4 | 4 | Jeanette is suddenly the clumsiest person on the planet. Is there something wrong with her - or her new glasses? |
| 4 | 5 | Theodore gets roped into doing Alvin's babysitting sitting job with a spoiled four year old. |
| 4 | 6 | Kevin agrees to be Alvin's assistant to get closer to the music industry, but ends up running errands instead. |
| 4 | 7 | When Theodore discovers Alvin and Simon have a secret club, he promises not to tell anyone if they let him join. |
| 4 | 8 | Dave promises to take Alvin to a water park if he gets a good grade on his test, but then a crow steals it. |
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| 4 | 15 | When Alvin accuses Dave of yelling at him too much, a therapist moves in to help Dave control his anger. |
| 4 | 16 | Alvin accuses Dave of yelling at him too much, so a therapist moves in; when the school digs up an old high school time capsule, Miss Smith and Dave work together to keep an old secret. |
| 4 | 17 | The Chipmunks and Chipettes team up together to compete in a dodgeball tournament. They learned that an opposing team has an unfair advantage using technology. Later on, they discovered that an enraged Theodore could be their secret weapon. |
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| 4 | 19 | When Theodore mistakenly thinks he's the oldest brother, he tries to be a better role model for Alvin and Simon. |
| 4 | 20 | Dave is thrilled when he thinks he's nominated for a Grammy, but it's actually an award for aging musicians. |
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| 4 | 25 | Theodore helps Simon to try and get past his perfectionism in order to complete an art assignment for art class. |
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| 5 | 7 | The boy's imaginations run wild when Dave disappears. When they finally find him, they're convinced he's a zombie. |
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