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Blue's Clues & You! - Laugh with Blue (S1E7)

Blue's Clues & You! – Season 1 - Episode 7 – Laugh with Blue

Josh is being silly but still can’t get Blue to laugh! We play Blue’s Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.

Runtime (min)22
TMDB Rating0
Air Date2019-11-20

Storyline

In this delightful episode of Blue's Clues & You!, Josh is on a mission to make Blue laugh but struggles to find the right approach. To uncover what will tickle Blue's funny bone, they embark on a fun-filled journey of discovery while playing Blue's Clues. Along the way, they encounter a goofy gopher and explore Silly Town, where everything seems to be mixed up.

As Josh and Blue search for clues, they engage in playful antics and use their problem-solving skills to piece together what makes Blue giggle. The episode is filled with laughter, silliness, and interactive moments that invite young viewers to join in the fun as they help solve the mystery of how to bring joy to Blue.

What Parents Say

Parents will appreciate the interactive format of this episode, where children are encouraged to think critically while helping Josh and Blue solve the mystery of laughter. The playful scenarios and colorful characters are designed to capture children's attention and keep them engaged. It's a fantastic way to promote problem-solving skills and encourage kids to express themselves through laughter.

This episode also emphasizes the importance of friendship and understanding emotions. Josh's dedication to making Blue laugh demonstrates the value of empathy and creativity in relationships. The silly antics throughout the episode provide a lighthearted backdrop for discussions about emotions and how to connect with others.

What Children Can Learn

Children will learn about patterns and problem-solving through the various silly situations they encounter while searching for clues. The episode introduces fun concepts in a relatable manner, encouraging kids to recognize and create patterns, such as those found with the goofy gopher. This hands-on approach allows young viewers to apply their knowledge interactively.

Additionally, the episode fosters an understanding of humor and joy. As Josh tries different methods to make Blue laugh, children will discover that laughter can come from various sources and that it often involves playfulness and creativity. This lesson encourages kids to embrace their silliness and appreciate the fun in everyday moments.

Five Most Asked Questions

Here are some common questions parents might have about the 'Laugh with Blue' episode of Blue's Clues & You! We hope these insights help enhance your viewing experience with your child.

Question Answer
What did Josh do to try and make Blue laugh? In this episode, Josh tries various silly antics to elicit laughter from Blue, including funny faces and playful sounds. Despite his efforts, he learns that he needs to discover what specifically makes Blue laugh. This journey leads them to play Blue's Clues, which invites children to participate in the search for clues alongside Josh.
How does the episode incorporate interactive elements? The episode features interactive segments where Josh asks viewers to help find clues that will reveal what makes Blue laugh. Children are encouraged to shout out answers and participate in problem-solving, making the viewing experience engaging and dynamic. This approach helps reinforce critical thinking and participation.
What role does the goofy gopher play in the episode? The goofy gopher serves as a humorous character that adds to the silliness of the episode. As Josh and Blue explore Silly Town, the gopher’s antics help demonstrate the concept of patterns and contribute to the mix-up theme. This character provides comic relief and emphasizes the lighthearted nature of the adventure.
What lessons about emotions are conveyed in this episode? The episode teaches children about understanding and expressing emotions, especially the joy of laughter. Josh's determination to make Blue laugh highlights empathy and the importance of connecting with friends. Viewers learn that laughter can be a shared experience, reinforcing social skills and emotional awareness.
Are there any educational components in the episode? Yes, 'Laugh with Blue' incorporates educational elements such as recognizing patterns and problem-solving. As Josh and Blue search for clues, children are prompted to identify patterns and think critically about the clues presented. This blend of entertainment and education helps young viewers develop cognitive skills while enjoying the storyline.

Cast

Joshua Dela Cruz
Joshua Dela Cruz
Josh
Jacob Soley
Jacob Soley
Slippery Soap (voice)

Writing

Directing

Season
Season #Episode #Episode Name
11
Something is missing from Blue’s snack, so we play Blue’s Clues with our new host, Josh, to find out what it is. With a little help from our old friends, Steve and Joe, Josh finds out what Blue wants with her snack.
12
Blue’s friend Magenta is coming over today! We play Blue's Clues to figure out what Blue wants to do with Magenta. During our search for clues, we identify opposites and check out animal footprint with our friends Shovel & Pail.
13
Blue has something exciting to tell everybody! In this game of Blue’s Clues, Josh and the viewer go on a note finding quest, solving riddles, and following treasure maps to find out the answer to Blue's Big News.
14
We are reading Blue's Clues to figure out what book Blue wants to read for story time. While looking for clues we practice letter recognition and sound, help Mr. Salt & Mrs. Pepper with their grocery list and skidoo into a book!
15
Count along with Josh & Blue in this game of Blue’s Clues to find out what Blue wants to buy at the store. We help Shovel & Pail learn who has more graham crackers then help Josh discover what he can buy with his Blue dollars.
16
Blue's feeling sad, so we play Blue's Clues to figure out why. Along the way to figuring out Blue’s Clues, we help our Felt Friends and Blues' friends from her school deal with emotions and feelings in different situations.
17
Josh is being silly but still can’t get Blue to laugh! We play Blue’s Clues to figure out what will make Blue laugh. While we look for clues we find patterns with a goofy gopher and locate all the mixed-up things in Silly Town.
18
It’s a music filled day at the Blue’s Clues house as we try to figure out what song Blue wants to sing. On the way, we help Josh & Blue identify sounds of musical instruments and help chicks from the farm with their song show.
19
It’s an exciting day for Magenta because she's getting glasses! We play a special game of Blue and Magenta's Clues to find out what Magenta wants to do when she gets her glasses and we get to go with her to meet Dr. Eyeleen too!
110
Come along as Josh, Blue and our friends learn that everything grows in different ways like fruits, vegetables, even you and Blue too! We play Blue’s Clues to figure out what game Blue wants to play outside today.
111
It’s Blue's birthday! We're playing Blue's Clues to figure out what present Blue wants for her birthday. While we look for Clues, we help Josh get ready for the party by observing patterns and take a trip to Joe's Present Store.
112
We are almost ready to read but first we need to play Blue’s Clues to figure out Blue’s favorite story! While looking for clues, we help Shovel & Pail act out “Jack & Jill” and match the three bears with their belongings.
113
It’s a super day at the Blue’s Clues house! While playing “superheros” we hear a super strange noise. We play Blue’s Clues to figure out where it’s coming from. On the way, we learn about the powers our Superfriends have too!
114
We learn about science today as we play Blue’s Clues to figure out what experiment Blue wants to try. While we search for clues, we look at the world with our magnifying glass, meet the Sun, and learn a song about the planets!
115
Josh and Blue are painting a portrait of their friends, but it's not quite finished. We play Blue's Clues to figure out who else Blue wants to add to her painting. While looking for clues we skidoo to help out our color friends!
116
It’s a special nighttime game of Blue's Clues to figure out what Blue wants to do for her first pajama party. While we play Blue’s Clues we learn about why it gets dark and light outside and which animals prefer the nighttime.
117
It’s Bluestock - the Blue’s Clues Music Concert! We play Blue’s Clues to figure out what song Blue wants to sing in the show. Blue & Josh are excited to hear all of our musical friends sing including Magenta and Ally Brooke!
Season #Episode #Episode Name
21
Josh and Blue are starting a band. As we play Blue's Clues to find out what instrument Blue will play, we form our very own house band, learn rhythms, identify tempos, and sing, tap, and clap all day long.
22
Josh, Blue, and all our friends are playing Hide and Seek, and Blue knows the BEST hiding spot! As we play Blue’s Clues to figure out the best place to hide, we search for our hiding friends and play Snail and Seek with Magenta and Blue.
23
Cap'n McStripes (that's "pirate" for Josh) and Blue are playing pirates, but where is the treasure?. We play Blue's Clues to figure it out.
24
It's a spooky Halloween at the Blue's Clues house - Blue's dressed up as a fish, but Magenta can't decide what to wear. We play Blue's Clues to figure out what costume Magenta should wear.
25
Josh is making a Thankful Book and is looking to find out what our friends in the Blue's Clue's house are thankful. We play Blue's Clues to find out what Blue is thankful for and learn about patience and sharing on the way.
26
Welcome to Blue’s Bistro – a very fancy restaurant! While playing Blue’s Clues to figure out what Blue wants to eat, we help Josh take our friends' orders and skidoo to Farmer Goat's farm to retrieve fresh vegetables!
27
Josh and Blue bake bibingka, a sweet cake made with rice from the Philippines. We play Blue's Clues to figure out who Blue wants to bake the cake for!
28
It's Christmas time with Blue and Josh! We play Blue's Clues to figure out what Blue wants for Christmas, wrap presents with Joe, and decorate with Steve and celebrate lots of Christmas traditions! We even visit Santa's workshop!
29
It's a glow-in-the-dark, nighttime game of Blue's Clues to figure out what Blue's favorite part of bedtime is. As we search for clues, we help Blue and Polka Dots get clean, comfy, cozy and ready for bed.
210
Josh and Blue have a dance party and play Blues Clues to figure out Blues favorite dance; Bunny Jo learns a new dance
211
Imagine along with Josh and Blue in this game of Blue's Clues to figure out what Blue envisions a mysterious shape to be. We listen to a story created by Slippery, Magenta and Tickety and help Mr. Salt discover his own imagination.
212
It's Love Day, and Blue is making something very special. We help Slippery finish his Love Day Cards and help cheer up our Heart Friends.
213
Blue and her friends go through their school day; Blue has something to share at Show and Tell and we play Blue's Clues to figure it out.
214
We play Blue's Clues to figure out what Blue wants to play on this rainy day; help Josh get dressed in his rainy-day clothes and skidoo to learn how rainbows are formed; and meet a real rainbow.
215
We play an outdoor game of Blue's Clues to figure out what Blue wants to do on the first day of spring, while learning about the seasons and help butterflies find their friends.
216
Josh and Blue are neighborhood hero's helping everyone they meet as they explore the neighborhood;Blue plays Blues Clues to figure out where she wants to go in the neighborhood.
217
Play a backyard beachtastic game of Blue's Clues to figure out what Blue wants to see there.
218
Hop in for a ride in Josh and Blue's Anywhere Box! We work out where Blue wants to go, and visit the ocean, mountain, savanna, and even our friend Polka Dots!
219
Mr. Salt's pies keep disappearing, so Blue plays Blue's Clues to help find the missing pies; Josh and Blue collect evidence and question Mr. Salt, Tickety, and Detective Gopher.
220
Josh and Blue are making a movie, and they need your help! What will wake Magenta up? While looking for clues, we help Rapunzel make her own movie.
221
It’s time to make a wish and blow out the candles because Blue and her friends are celebrating the birthday of the viewer at home. DJ Slip is spinning the tracks, Mr. Salt and Mrs. Pepper are baking up a cake, and everyone is playing Blue's Clues to figure out what game Blue wants to play at the party.
Season #Episode #Episode Name
31
Josh and Blue play Blue’s Clues to figure out how they can help Periwinkle, who is feeling homesick, feel welcome and learn more about their new kitten neighbor along the way, helping him unpack and even skidooing to his old neighborhood to retrieve his missing stuffy.
32
Josh and Blue are throwing a Halloween party and all our friends are in costume! Blue’s a unicorn, Magenta’s a mouse, but wait, who’s that mysterious, silly ghost gliding about the Living Room? We’ll look for clues as we go through a haunted house skidoo!
33
Search for three clues to figure out what costume Blue wants to wear.
34
A special, surprise guest comes to Periwinkle's house to celebrate Chanukah; Josh and Blue play Blue's Clues to figure out who the surprise guest is, and celebrate the holiday by spinning dreidels.
35
There are SNOW many great things to do on a snowy day, but Blue's surprise may be the best! Josh and Blue play a wintry game of Blue's Clues to figure out what her surprise is. Along the way, they make shapes in the snow with their friends and sing a snow day song with Mo Snow.
36
After a mysterious dinosaur egg falls out of the skidoo frame and starts to hatch, the gang venture into Dino World to figure out what kind of dinosaur is inside the egg and reunite it with its mother.
37
Josh invites YOU to be a part of the construction crew! Blue and Magenta are building something special, and we need to play Blue and Magenta's Clues to figure it out! While looking for clues, we fix and build things with our handy-dandy tools.
38
Coach Josh and friends are playing all different sports and getting ready for a big soccer game.
39
Joe's running a special contest: whoever correctly guesses the mystery present on display gets to unwrap it.
310
Joe's running a special contest: whoever correctly guesses the mystery present on display gets to unwrap it.
311
Josh and Blue pretend to be doctors around the house, giving silly checkups to friends, but one patient seems to have a curious condition; Magenta has come down with a serious case of the giggles; playing Blue's Clues to help Dr. Blue and Dr. Josh.
312
Josh and Blue are having a playdate with our friend Rainbow Puppy as we play a special game of Rainbow Puppy’s Clues to figure out where she wants to go, and skidooing into so many different places such as Chalkworld, the Post Office, and everywhere in between!
313
Come on a beach adventure to Rainbow Cove with Blue, Josh and Rainbow Puppy! According to legend, there’s a fantastic hidden treasure across Clue Lagoon, and Rainbow Puppy wants Josh and Blue’s help finding it.
314
Rainbow Puppy opens up a brand-new neighborhood theater, and everyone pitches in to help; the gang plays Blue's Clues to figure out who has the talent to play the part of The Big, Bad Wolf in "Little Rainbow Riding Hood".
315
We dive deeper into American Sign Language and the Deaf community. Camila the librarian wants to tell a story with us using ASL, but what story? We’ll play Blue’s Clues to figure it out! We learn new ASL signs and record them on our Handy Dandy Notebook!
316
Good morning! We celebrate morning routines with Tickety as we sing a brand-new wakeup song. As we play a timely game of Blue’s Clues to figure out what special time is coming up, we help Josh get ready for the day and straighten out Felicia’s schedule.
317
Join Josh and Blue at school for a day of trying new things! Josh’s excited to try being Teacher for the Day, but Blue seems nervous to try something. As we play games and sing songs at school, we learn all about why it’s so awesome to try new things!
318
Lola is really missing her hometown in the Philippines, so Josh surprises her by bringing the Philippines to the house! We explore Filipino culture and family traditions as we play Blue’s Clues to figure out Lola’s favorite thing to do.
Season #Episode #Episode Name
41
Happy Halloween! Count Josh-ula and Blue the Bat skidoo to the farm for a day of scarily fun festivities, and we play Blue's Clues to figure out how to make the legendary Jack O'Lantern emerge from the pumpkin patch!
42
It's an interstellar Blue's Clues adventure! Magenta's toy spaceship spins out of control, disappearing into the Blueniverse! Where has it gone?
43
Sage and Ginger's Baby Book: Mr. Salt and Mrs. Pepper are trying to take a photo of Sage and Ginger for their baby book, but they just can't seem to make the twins smile.
44
Periwinkle is planning a magic show! The Amazing Joshini and YOU are eager to perform the greatest magic trick the house has ever seen! But which one?
45
Josh has the sniffles. We play Blue's Clues to figure out what Blue thinks Josh needs to feel better.
46
A Blue Christmas with You!: Christmas Eve is here and all is calm and all is bright… until Blitzen appears asking for our help—Santa's missing! Josh and Blue skidoo to the North Pole for toy‐making fun, Reindeer Games, and a holiday celebration they'll never forget!
47
Blue finds a fairy wand that can grant everyone their biggest wish—all we need is the magic word! As we play Blue's Clues to figure out the magic word, we go on a magical chase through the Wishing Woods and meet the Dandelion Fairy!
48
It's Thank You Day, and our friends Miranda and Magenta are coming over to celebrate! When Magenta's picture of what she's most thankful for gets ruined, we play a special game of Magenta's Clues to figure out what she's thankful for!
49
Josh and Blue suit up to be firefighter helpers for the day! As we play Blue's Clues to figure out how we can help the firefighters, we train for duty at the fire house, learn about fire safety, and ride Fiery Truck on a special rescue mission!
410
Sir Joshalot and the Knights of the Snack Table are on an epic quest through the neighborhood to find a special treat for the afternoon snack feast! Throughout their long journey, the knights demonstrate the most knightly of qualities—helping others.
411
It's the night of the big Blueseum opening, and just as we unveil Blue's masterpiece, we discover that it's missing! We must play Blue's Clues to crack this caper and get Blue's painting back.
412
Siblings Shovel and Pail can't agree on an ending for their storybook! When they get so upset that they stop talking to each other, it's up to Josh, Blue, and YOU to figure out a way to get them to resolve the conflict.
413
The Thinking Chair is MISSING! This is a mystery so huge that Josh and Blue need to call in the Blueprints Detective Agency for Steve's help. Working together, will they be able to figure out this big mystery?
414
It's a bird! It's a plane! No, it's a clue! The Thinking Squad needs your help to find all three clues to figure out how to stop the dastardly Villain Ice before he freezes Super City. Thinking Squad, to the rescue!
415
Welcome to the Great Farm Fair! There's food, games, and even a Piggie talent show! When Rainbow Puppy's piglet friend Twinkle goes missing at the fair, we play Blue's Clues to find her and keep her and Rainbow Puppy's blue-ribbon dreams alive.
416
It's the Neighborhood Kickball Championship! Pearl, the neighborhood's best kicker, has albinism and nystagmus, so the teams use a Beep Kickball to play. When the ball deflates, we play Blue's Clues to figure out how to save the kickball game!
417
Start your engines, because the Big Blue Derby is about to begin! We play Blue's Clues to figure out how we can make Slippery's racecar go super-fast in the race as he goes head-to- head with Blue, Rainbow Puppy and his cousin Slick!
418
It's campaign hamster versus campaign goldfish as the house votes on a new pet! When it's a tie, we play Blue's Clues to figure out who will cast the last (and deciding) vote.
419
Welcome to the wonderful world of Skidooland! As we head down the stripey brick road on our quest to get home, we'll meet Rainbow Puppy the Kind Witch, Tinbox, and even the Wizard of Skidoo himself- Steve!
420
Josh is having a no-good, very bad day. No matter what he does, it seems like nothing's going right today. But Blue knows how to make it better! We'll play Blue's Clues to figure out how to turn Josh's crummy day around!
421
Josh and Blue are serving up ice cream on a hot, summer day, but there's just one problem-- everyone is gone! Where is everyone? While playing Blue's Clues to figure it out, we help Jingles the ice cream truck and even learn how to make ice cream!
422
Yikes, there's a smelly smell in the house, and nobody nose where it's coming from! We need YOU to join the Smell-busters to help figure it out as we learn more about the five senses!
423
We're headed to New York City to see Rainbow Puppy perform! When the brand-new song she planned to debut isn't finished, we play Blue's Clues to figure out what instrument is missing from the track--before her concert begins!
424
Rainbow Puppy is filming a music video in Mexico City and she needs us to join her! But when Tour Bus breaks down, how will we get there in time? We'll play Blue's Clues as we dance, learn new Spanish words, and explore Mexico City!
425
Josh can't wait to perform at the Panagbenga Festival in the Philippines with Blue and Rainbow Puppy! But when he loses his lucky seashell, he feels too nervous to perform! Josh needs YOUR help to get his groove back and sing in the festival parade.
426
It's Sage and Ginger's first birthday and we're having a party! The whole Spice Family is ready to celebrate, but there's no cake! We play Blue's Clues to figure out who will make the cake, and even visit Birthday Party World along the way.
427
Josh and Blue are filming a superhero movie! But when Periwinkle is questioned about playing Rocket Blast, a role traditionally played by a dog, he's not sure what to do. We play Blue's Clues to figure it out and learn more about stereotyping.
428
We're having our friends over for a sleepover, but we're pretending it's at a hotel - Hotel Bleu! When Magenta feels a little nervous, we play Blue's Clues with Bellhop Josh to figure out what will help Magenta want to sleepover.
429
This just in: Josh and Blue are playing reporters and bringing you household news! But when Pail's sandcastle gets knocked over, it's a major story. We have to play Blue's Clues to get the scoop, talk to experts, and figure out what happened.
430
We've danced together, we've sang so many incredible songs, and now Josh and Blue are celebrating the best musical moments with an epic Top Ten Song Countdown! They can't wait to find out...what is the #1 song?

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