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LEGO Ninjago: Dragons Rising - The Merge (2) (S1E2)

LEGO Ninjago: Dragons Rising – Season 1 - Episode 2 – The Merge (2)

Arin and Sora develop new powers that just might help them confront the dragon hunters. Can the Green Ninja teach them how to harness their abilities?

Runtime (min)22
TMDB Rating9.0 (11 votes)
Air Date2023-06-01
GenresAnimation, Kids, Action & Adventure

Where To Watch

Streaming information unavailable.

Storyline

In the gripping continuation of 'The Merge,' Arin and Sora discover newfound powers that could be pivotal in their battle against the ruthless dragon hunters. As they navigate the challenges of harnessing these abilities, they seek guidance from the legendary Green Ninja, who imparts wisdom and training to help them unlock their potential.

Through intense training sessions and breathtaking action sequences, the episode showcases the bond between the characters as they face their fears and learn to work together. The stakes rise as they prepare to confront the dragon hunters, with thrilling moments that keep viewers on the edge of their seats.

What Children Can Learn

This episode teaches children the importance of teamwork and perseverance. As Arin and Sora learn to harness their powers, they discover that working together can amplify their strengths and overcome obstacles. The Green Ninja's mentorship emphasizes the value of guidance and support from others in achieving personal growth.

Additionally, young viewers can learn about the journey of self-discovery as Arin and Sora explore their abilities. The challenges they face highlight that growth often comes with struggle, promoting resilience and determination in the face of adversity.

Five Most Asked Questions

Question Answer
What new powers do Arin and Sora develop? In 'The Merge (2),' Arin and Sora discover unique abilities tied to their elemental connections. Arin learns to manipulate energy, while Sora gains enhanced agility and reflexes. These powers become crucial in their confrontation with the dragon hunters, showcasing their growth as characters.
How does the Green Ninja help them? The Green Ninja plays a vital role in this episode by providing mentorship and training to Arin and Sora. He guides them through challenges, helping them understand how to control and enhance their new powers. His wisdom and experience serve as a beacon of hope as they prepare for their impending battle.
What challenges do the characters face? Arin and Sora face numerous challenges as they learn to master their abilities. They encounter self-doubt and the fear of failing to protect their friends and allies against the dragon hunters. The episode emphasizes their internal struggles alongside the external threats, making their journey more relatable and engaging for viewers.
What themes are explored in this episode? Key themes in 'The Merge (2)' include friendship, courage, and the journey of self-discovery. Arin and Sora's development highlights the importance of working together and supporting one another. The episode also explores the idea that true strength comes from within and is often unlocked through perseverance and guidance from others.
Is this episode suitable for younger children? Yes, this episode is generally suitable for younger children, as it contains action and adventure without excessive violence or frightening elements. The themes of friendship and personal growth are presented in a way that is encouraging and appropriate for a younger audience, making it a family-friendly choice.

Writing

Directing

Season
Season #Episode #Episode Name
11
After a mysterious event known as "The Merge" shuffles the universe, an aspiring Ninja teams with a smart techie to navigate a new and unfamiliar world.
12
Arin and Sora develop new powers that just might help them confront the dragon hunters. Can the Green Ninja teach them how to harness their abilities?
13
On training day, Arin and Sora sneak out of the monastery to attend the Crossroads Carnival and uncover a villainous plot that tests their skills.
14
When the Bounty airship returns with no captain, Arin, Sora and Lloyd use clues to figure out what happened to Kai. Is it a trap... or something worse?
15
To save Cloud Kingdom, the Ninja must work together to send a terrifying tentacled beast back where it came from and close the Mergequake — and fast!
16
When the Ninja meet their match in a Photac — an indestructible techno-beast — Sora believes that a mission to Imperium is the only way to destroy it.
17
In Imperium, Arin mentors a group of eager young crimefighters. Sora confronts a villain from her past. Lloyd frees an Elemental Master from prison.
18
To bust the imprisoned dragons out of Imperium, the Ninja will need to work hard, think fast and find one big exit! Unless the Photacs get there first.
19
Sora hacks into the Imperium logs to find Riyu. Nya and Kai explore a mysterious passageway. Lloyd leads an epic battle against an army of Photacs.
110
Ninja never quit! Nya, Kai and Zane give the battle against Imperium new hope while Lloyd uncovers a mystery hidden deep below the city.
111
To stop the MergeQuakes from getting worse, the Ninja travel to the Temple of the Dragon Cores to learn more about something called "The Coalescence."
112
When the Ninja split up to find the three Dragon Cores, Arin and Lloyd take the airship but soon need help from a village of peaceful algae farmers.
113
Mr. Frohicky and Zane head to the Crossroads to locate a Wyconium coil. Elsewhere, Wyldfyre's pranks complicate her and Kai's Dragon Core quest.
114
Nya's Seeker Stones lead her and Sora to something they weren't searching for. As Zane's Assistant Keeper, Mr. Frohicky can't do anything right.
115
Sora and Nya search for the Dragon Core with a magical compass. Arin and Lloyd get put to the test in Mother Garden. Wyldfyre and Kai play keep-away.
116
In the Land of Lost Things, Nya runs into an old pal while Sora looks for an alternate power source to ward off a junkyard monster called "The Hoarder."
117
Lloyd and Arin arrive in the Administration, where they learn the Dragon Core will be demolished if they don't act fast — and file the correct paperwork.
118
While the Ninja try to figure out a way to bypass Imperium's energy barrier, Empress Beatrix tests a deadly weapon powered by stolen Dragon Cores.
119
To expose Empress Beatrix's mistreatment of dragons to the naïve citizens of Imperium, the Ninja will need help... from a man on the inside.
120
Empress Beatrix's rampage pushes the MergeQuakes dangerously close to the tipping point, unless the Ninja can work together — and save the world.
Season #Episode #Episode Name
21
Arin and Sora investigate a mysterious break-in at the junkyard while a sleep-deprived Lloyd suffers from stress dreams about warriors wearing masks.
22
The Ninja interrogate a shifty shopkeeper about a stolen mallet. Could the ancient tool be connected to the Cloud Kingdom archives — and Lloyd's visions?
23
A metal gate. A teacher. And a direction...? Lloyd experiences a vision from the Source Dragons that sends the Ninja on a righteous but unclear quest.
24
To meet the legendary teacher from Lloyd's visions, the Ninja must pass a series of tests. But will the ancient master live up to their expectations?
25
The Ninja begin their training to defeat the Forbidden Five, but Wyldfyre feels left behind. Bonzle reveals an unexpected connection.
26
Bonzle and her team set out to search for a certain sorceress, but first they'll need a map. Meanwhile, Arin struggles with his Spinjitzu training.
27
With the Blood Moon looming, Bonzle asks her eccentric creator for help while the Ninja have one last chance to master the Rising Dragon technique.
28
The Ninja head to the Wyldness, where they must confront Lord Ras — whether they're ready or not. Sorceress reveals her plan for keeping Bonzle safe.
29
Sorceress searches the storehouse for a spell to rescue Bonzle while Arin intercepts a special package. Then, the remaining Ninja infiltrate the ritual.
210
With the sacrifices, spell and Blood Moon in his control, Lord Ras has everything he needs to unleash the Forbidden Five — unless the Ninja can act fast!
211
Lloyd attempts to decipher his visions, while Arin uncovers a mysterious theft that threatens the Sixteen Realms while searching for his parents.
212
The Ninja get a big surprise when they arrive at the Tournament of the Sources, while Kai and Bonzle contend with the Forbidden Five in the Nether-Space.
213
Arin runs into an old friend at the Tournament of the Sources, the Ninja explore the City of Temples, and Lloyd sees a strangely familiar face.
214
Master Wu sets out to discipline the Ninja — through dance! Arin reunites with Frak, who Sora doesn’t trust, and the fighting gets underway.
215
Nerves fray and tempers flare as the Ninja prepare to compete. Wyldfyre squares off against Cinder, leading to a serious setback for the gang.
216
As the Ninja fight to win the Temple Race, Ras makes a shocking claim to Arin — putting him at odds with his friends — just as the tournament heats up.
217
Kai makes a discovery that allows him to speak with his sister. Arin visits the Temple City museum where he has a breakthrough about the missing horns.
218
Wyldfyre teams up with Arin to find out if Roby is behind the stolen horns. Later, at Bleckt’s office, they make a startling discovery.
219
Master Wu confirms Arin’s worst fears, and the location of the horns comes to light. Later, Wyldfyre drops a truth bomb at the tournament.
220
The Wolf Mask army battles the Elemental Masters as the Ninja converge on the Monastery of Gates to stop Nokt from freeing the Forbidden Five.
Season #Episode #Episode Name
31
Sora's pie-baking failure gives Zane an idea for how to find Arin, and the crew frees a village from a giant puppet's reign of terror on the way.
32
The search for Arin — who continues his training with Ras — leads the Ninja into a dangerous confrontation with a ferocious cyclops.
33
In the Spectral Lands, Ras sends Arin to retrieve a healing elixir from the Well of the Lost. Kai hatches an ingenious plan to find Jay.
34
Zane's run-in with looters at a strange monastery leads to a reunion with an old friend, but he also crosses paths with one of the Forbidden Five.
35
The reunited Ninja learn of the Forbidden Five's dangerous quest to find the Prismatic Blades. Meanwhile, Ras leads Arin across a desert.
36
Arrakore the djinn transports Sora, Nya and Riyu to New Djinjago. Ras enlists Arin in his plan to reverse the Merge.
37
A mysterious mercenary attacks Ras and Arin in the World Forest. Zane and P.I.X.A.L. try a new approach in their search for the Prismatic Blades.
38
The Ninja catch up with Arin in the World Forest and try to convince him to leave Ras, and the reason for Arin and Sora's deep bond is revealed.
39
Heavily outnumbered, the Ninja race to stop the Forbidden Five from freeing Thunderfang. Wyldfyre desperately tries to cure one of the crew.
310
Lloyd attracts the attention of a powerful adversary. The intervention of the mysterious mercenary tips the balance in an epic battle.
311
Ras leads Arin and Sora into unexpected chaos in Mysterium while the Ninja recruit Jay for a special mission.
312
With Mysterium under attack, Ras, Arin and Sora rely on the Sorceress for help, while Jay leads the Ninja to the Administration on their way to Lee.
313
Lloyd, Jay, Nya and Wyldfyre go undercover in the strange Land of Lee, while Riyu's training under Rontu is off to a bumpy start.
314
The Underworld tests Arin and Sora's commitment to Ras, while Nya and Jay work together to expose Lee's secret.
315
Cole, Frak and Kai unearth a shocking discovery outside the Land of Lost Things, while the Ninja reunite to liberate Lee.
316
The Ninja escape Lee and head for the source of the threat, while Ras plans his next move.
317
In the City of Temples, the Ninja find guidance from an unlikely source, while Cole, Kai and Frak battle the Hollow Ones in Imperium.
318
The Ninja embark on their separate journeys to awaken the Arc Dragon of Focus but deal with unexpected - and annoying - interruptions.
319
The Ninja reach the Caves of Bells while Lloyd and Arin fight their way through the Spectral Lands to summon the Arc Dragon.
320
ThunderFang gathers the last of his power in the Spectral Lands and only the Ninja can stop him - but at what cost?

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