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Mighty Monsterwheelies - Interruption Disruption (S2E20)

Mighty Monsterwheelies poster

After noticing they have a tendency to interrupt each other when they get excited, the Monsterwheelies try to take turns talking.

Runtime (min)13
Air Date2025-05-05
GenresAnimation, Action & Adventure, Comedy, Kids
TV RatingTV-Y

Where To Watch

Storyline

In this episode of Mighty Monsterwheelies, titled 'Interruption Disruption,' the lovable Monsterwheelies discover that their excitement often leads them to interrupt each other during conversations. Realizing that this habit can be disruptive, they decide to work on taking turns while talking. This newfound focus on communication allows them to express their thoughts more clearly and appreciate each other's ideas.

As they implement their plan, the Monsterwheelies find themselves in amusing situations that highlight the challenges of waiting for their turn. Through a series of fun and engaging interactions, the characters learn the importance of listening and respecting one another, ultimately strengthening their friendships.

What Children Can Learn

In 'Interruption Disruption,' kids learn the valuable lesson of taking turns in conversations. By watching the Monsterwheelies navigate their excitement, children understand that communication is a two-way street where listening is just as important as speaking. This episode encourages them to be mindful of others while sharing their own thoughts.

Moreover, the playful antics of the Monsterwheelies demonstrate that while being excited is natural, it’s essential to respect others' speaking time. This promotes patience and empathy among young viewers, helping them to develop better social skills.

Five Most Asked Questions

Question Answer
What is the main lesson in this episode? The main lesson in 'Interruption Disruption' is about the importance of taking turns in conversations. The Monsterwheelies learn that while excitement is great, listening and allowing others to speak is crucial for effective communication and friendship.
How do the Monsterwheelies handle their interruptions? The Monsterwheelies decide to address their habit of interrupting by actively working on taking turns while talking. They create fun strategies and games to remind themselves to listen, which leads to humorous and relatable situations throughout the episode.
Are there any funny moments in this episode? Yes, 'Interruption Disruption' is filled with humorous moments as the Monsterwheelies try to practice their new rule. Their exaggerated reactions when they accidentally interrupt each other and the silly ways they remind one another to wait create lots of laughs for kids.
How does this episode promote social skills? This episode promotes social skills by illustrating the dynamics of conversation and the significance of listening. By showcasing the Monsterwheelies' growth, it encourages children to reflect on their own communication habits and understand the importance of empathy in their interactions.
What age group is this episode suitable for? This episode is suitable for preschool and early elementary-age children. Its themes of friendship, communication, and patience are relatable and easily understood by young viewers, making it an excellent choice for family viewing.

Writing

Directing

Season
Season #Episode #Episode Name
11
When a family of cars tumbles down a Motorvania mountainside, it's up to the Mighty Monsterwheelies to get everyone back on the road.
12
Miss Buster's brakes are broken, and the speeding school bus can't slow down! Can the Mighty Monsterwheelies crew save the day?
13
Spooky noises are coming from vents and pipes all over Motorvania! Mayor Van Helsing asks the Mighty Monsterwheelies to unravel the mystery.
14
When the Motorvania car wash goes haywire and traps a resident inside, Gillie and Sweeps set out to get the soapy situation under control.
15
There's a blazing heat wave, and the residents of Motorvania need to get off the red-hot roads right away! This could be Sonnie's time to shine.
16
Incoming! The team has to think fast — and act even faster — when three giant meteors threaten to crash into the town of Motorvania.
17
When a bunch of rambunctious broncos stampede through Motorvania, the Mighty Monsterwheelies work together to wrangle the herd.
18
Uh, oh — Briggs is trapped on a collapsing bridge! Do the Mighty Monsterwheelies have what it takes to rescue their friend before it's too late?
19
The Mighty Monsterwheelies have a supersized problem when a giant bouncy ball threatens to flatten all of Motorvania.
110
A visiting stunt team needs a daring assist from the Mighty Monsterwheelies in order to make it to their big show on time.
111
Something is setting off an alarm near Blacktop Lagoon! Gillie and Subrina team up to investigate and find a creature that needs their help.
112
When a cargo ship hits some rough waters, the new tires it was bringing to Motorvania fall overboard. Go find 'em, Mighty Monsterwheelies!
113
It's all wheels on deck when the Mighty Monsterwheelies learn Motorvania's pipes are about to burst and flood the city.
114
The Mighty Monsterwheelies must hurry to evacuate the beach before a giant tidal wave hits the shores of Motorvania.
115
After a rockslide blocks one of Motorvania's busiest roads, Sweeps and Wraps volunteer to clear the gridlock and get everyone moving again.
116
Mayor Van Helsing comes down with a bad case of the honk-ups just as he's set to perform at a town concert. This could be awkward!
117
Bolts loves to help the residents of Motorvania, but sometimes even a Mighty Monsterwheelie needs to cool down and relax.
118
Oops! Axyl accidentally tosses Sweeps' favorite toy into the trash and must get it back before Sweeps notices it's gone.
119
Wait, where did everyone go? When the residents of Motorvania suddenly disappear, Sonnie sets out to solve the mystery.
120
Bottles of fizzy water are exploding around Motorvania, and tensions are bubbling over. Fear not — the Mighty Monsterwheelies are on the case!
121
When two of their friends go missing, Gillie and Wraps head out to a faraway island in hopes of bringing them home safely.
122
Mayor Van Helsing is excited to show off the masterpieces from Motorvania's big art show. But there's a problem — the artwork is missing!
123
The Mighty Monsterwheelies work in pairs to help the residents of Motorvania prepare for a powerful wind storm.
124
Motorvania has a brand new lighthouse, but there's a big problem: It isn't very sturdy. Can the team fix it before night falls?
125
Mayor Van Helsing and Briggs think Motorvania City Hall might be haunted. Good thing the Mighty Monsterwheelies aren't afraid of ghosts!
126
There's panic in Motorvania as rumors of a scary creature at the beach swirl around town. But are the rumors really true?
Season #Episode #Episode Name
21
Yikes! There's a runaway Ferris wheel on the loose in Motorvania, and it's up to the Monsterwheelies to put on the brakes before it's too late.
22
When a couple of cars crash while snow skiing, it's up to Axyl, Wraps and Sonnie to lead a mountaintop rescue mission... but what's that rumbling noise?
23
The Monsterwheelies brave the rain to pull off a rescue when a pickup truck stuck inside a rickety old building needs some help during a big storm.
24
A cargo plane's door won't close, and heavy crates are falling all over Motorvania! The Monsterwheelies have to act fast before someone gets hurt.
25
When a super cloud forms over Motorvania, the Monsterwheelies team up with a brave storm chaser to figure out how to put a stop to the wacky weather.
26
When legendary cave explorer Carly Cruz and her loyal guide dog get lost in a maze of caves, the Monsterwheelies head underground to rescue them.
27
The Mighty Monsterwheelies help an aging truck get back into racing shape to compete against some flashy new racers.
28
When Dr. Jalopy accidentally causes all of Motorvania to lose power, the Mighty Monsterwheelies race to get the city's juice back on.
29
After accidentally activating Dr. Jalopy's latest invention, Bolts, Sweeps and Sonnie are miniaturized. How are they going to get back to normal?
210
A sneaky thief known as the Invisible Van puts his criminal ways on pause to help the Monsterwheelies rescue Mayor Van Helsing.
211
After rescuing two vehicles trapped in the Motorvania junkyard, the Monsterwheelies discover a mysterious rumble coming from below the ground.
212
After Bolts and an Abominable Snowcraft accidentally float away on a block of ice during a rescue, the Monsterwheelies work together to track them down.
213
Wraps calls on his fellow Monsterwheelies for help when his airborne assistant Sand-E starts acting strangely.
214
The Monsterwheelies team up to help three eager-to-please members of the Junior Rescue Team earn their official badges.
215
Mayor Van Helsing needs the Monsterwheelies' help delivering a package to the tippy top of Carpathian Mountain. Can they level up and get the job done?
216
Sonnie, Wraps and Sweeps have a wild string of bad luck while chasing a black "cattery" named Duchess Fluffington around Motorvania.
217
Just as Wraps starts to feel like he's not as important as the other Monsterwheelies, Mayor Van Helsing asks for help with a very specific problem.
218
Scoots really wants to be a Monsterwheelie, but the gang doesn't think he's quite ready. Are there other ways he can help around town?
219
All of Motorvania is excited for the town's new space-themed carnival ride. But when important parts go missing, will the fun stop before lift-off?
220
After noticing they have a tendency to interrupt each other when they get excited, the Monsterwheelies try to take turns talking.
221
When Motorvania decides to hold a parade of lights, the Monsterwheelies pull together to keep the residents safe from traffic accidents.
222
When a mysterious Bolts-shaped hole appears in Motorvania's movie screen, some wonder if the firetruck accidentally caused the damage.
223
When the Invisible Van starts doing nice things around Motorvania, the Monsterwheelies consider letting him join the team.
224
Ice cream truck Phantom Freeze is jealous of Bolts and all the positive attention he receives, so she serves up a plan to take his place as town hero.
225
Legendary fire truck Flames McGuire returns to Motorvania, where Bolts — his biggest fan — can't wait to meet him.
226
An exciting new novel about a famous explorer inspires Axyl and her friends to read together and imagine themselves as book characters.

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