She-Ra and the Princesses of Power - Hero (S4E9)

Razz confuses the past and the present and has trouble telling Mara and Adora apart. But Adora desperately needs her help.
Runtime (min) | 24 |
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TMDB Rating | 8.0 (4 votes) |
Air Date | 2019-11-05 |
Genres | Animation, Kids, Sci-Fi & Fantasy |
TV Rating | TV-Y7-FV |
Storyline
In the episode "Hero," Razz finds herself struggling to differentiate between the past and the present, specifically between Mara and Adora. This confusion leads to a series of comedic yet poignant moments, as past memories and present realities collide. Adora, in dire need of Razz's assistance, must navigate this tricky situation to gain the support she desperately seeks.
The episode beautifully explores themes of memory, identity, and the importance of connection. As Razz grapples with her mixed-up perceptions, viewers witness the emotional weight of Adora's journey. The interplay between the characters highlights their shared history and the bonds that tie them together, ultimately showcasing the power of friendship and understanding in overcoming obstacles.
What Parents Say
Parents will appreciate the deeper themes of memory and identity presented in this episode. Razz's confusion serves as a reminder of how past experiences shape our present selves, making it a relatable topic for discussions with children about their own memories and identity. The emotional moments between the characters also provide an opportunity to talk about the importance of support and understanding in friendships.
Additionally, the humor interwoven throughout the episode keeps the tone light while addressing these heavier themes. Parents may find it a useful way to engage kids in conversations about how our perceptions can change over time and how we can be understanding when friends are struggling.
What Children Can Learn
In this episode, kids learn about the complexity of memory and how it can affect our understanding of people. Razz's confusion between Mara and Adora teaches viewers that sometimes, our past can cloud our present perceptions, and it’s important to clarify and communicate. Through Adora’s determination to seek help, children see the value of asking for assistance when they need it.
The episode also emphasizes the significance of friendship and empathy. As Razz struggles, Adora's unwavering support exemplifies how friends can lift each other up in times of confusion and need. Kids can take away the lesson that being there for someone can make a significant difference in their lives.
Five Most Asked Questions
Here are the top five questions parents might have about the "Hero" episode of She-Ra and the Princesses of Power.
Question | Answer |
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What themes are explored in this episode? | This episode explores themes of memory, identity, and the importance of friendship. Razz's confusion between the past and present illustrates how memories shape our understanding of ourselves and others. Adora’s quest for Razz’s help emphasizes the significance of connection and support among friends, highlighting that even in moments of confusion, relationships can provide clarity and strength. |
How does Razz's confusion affect the story? | Razz's confusion creates both comedic and poignant moments that drive the story forward. Her inability to differentiate between Mara and Adora adds layers of complexity to the narrative, showcasing how intertwined their pasts are. This confusion also serves as a catalyst for Adora to demonstrate her determination, highlighting the lengths one will go to seek help from friends. |
What can children learn about asking for help? | Children can learn that asking for help is a sign of strength, not weakness. Adora's willingness to seek Razz's assistance despite the complexities of their relationship illustrates that everyone needs support at times. This episode encourages kids to recognize when they need help and to reach out to friends or trusted adults when faced with challenges. |
Are there humorous elements in this episode? | Yes, the episode contains several humorous moments stemming from Razz's mix-ups and her interactions with Adora. These lighthearted scenes balance the more serious themes, making the episode enjoyable for kids. The humor serves to keep the tone engaging while still allowing for important lessons about memory and friendship to shine through. |
How does this episode contribute to character development? | This episode contributes significantly to character development, particularly for Adora and Razz. Adora showcases her resilience and determination as she navigates Razz's confusion, while Razz's character is deepened through her struggles with memory. This dynamic reveals the emotional layers of their friendship and the challenges they face, fostering a stronger connection with the audience. |
Cast
Show 20 more cast
Writing
- Josie Campbell — Writer
- ND Stevenson — Writer
Directing
- Mandy Clotworthy — Director
Season # | Episode # | Episode Name |
---|---|---|
1 | 1 | Sneaking out after a training mission, Horde soldier Adora finds an uncanny sword in the Whispering Woods. Princess Glimmer wants it for the Rebellion. |
1 | 2 | On the run from a monster, Adora, Glimmer and Bow stumble into an ancient First Ones ruin, while the Shadow Weaver orders Catra to bring Adora back. |
1 | 3 | Glimmer concocts a plan to introduce Adora to Bright Moon, but it all goes wrong. Adora flees into the woods, where she meets an old woman named Razz. |
1 | 4 | Adora and her friends undertake a relief mission to the besieged kingdom of Plumeria. The Shadow Weaver still wants Catra to bring Adora back. |
1 | 5 | The squad heads for the water realm of Salineas, ruled by Princess Mermista, but first they need a ship. Catra sets sail with Force captain Scorpia. |
1 | 6 | A recruitment trip to Dryl goes awry thanks to a virus that corrupts Princess Entrapta's robots. When Adora transforms, it infects She-Ra, too. |
1 | 7 | Glimmer takes Adora and Bow to the secret sorcerous realm of Mystacor for a vacation, but Adora's nightmares of Shadow Weaver persist. |
1 | 8 | It's time for the Princess Prom, hosted by Princess Frosta. Adora wants to recruit her, but friend troubles and unexpected guests get in the way. |
1 | 9 | With her friends and the sword held prisoner in the Fright Zone, Adora turns to the Princess Alliance for help on a dangerous rescue mission. |
1 | 10 | Everyone blames themselves for Entrapta's loss, but they're wrong about what happened. Glimmer tries to hide the glitches in her powers from her mom. |
1 | 11 | Adora enters the First Ones citadel with Catra on her tail. Inside, they're caught in an illusion simulator that brings back painful memories. |
1 | 12 | Swift Wind comes to Bright Moon, Entrapta decrypts the First Ones data crystal, and Light Hope tells Adora about the history of She-Ra and Etheria. |
1 | 13 | Entrapta's plan to weaken the other runestones allows Catra and Scorpia to attack Bright Moon, but Adora and her friends are ready to fight back. |
Season # | Episode # | Episode Name |
---|---|---|
2 | 1 | The Horde's bots attack the Woods, but the princesses can't capture one intact. Though Glimmer struggles with leadership, Catra has no such problems. |
2 | 2 | Once they realize Entrapta is alive, Bow and Glimmer head to Dryl to rescue her. Light Hope sends Adora and Swift Wind to fix a First Ones installation. |
2 | 3 | The squad heads to Alwyn, the Rebellion’s breadbasket: It’s been out of contact, and there are rumors it’s haunted! Entrapta sneaks into Hordak’s lab. |
2 | 4 | Adora and the princesses role-play plans for retaking a Horde fortress. With Scorpia in charge, the defenders face a challenge. |
2 | 5 | Catra, Entrapta and Scorpia head to the Northern Reach for First Ones tech. The squad follows with Sea Hawk, who’s having relationship problems. |
2 | 6 | An imprisoned Shadow Weaver recalls her past as Light Spinner, a powerful sorcerer who taught Glimmer’s father. Hordak gives Catra a deadline. |
2 | 7 | While Catra searches for Shadow Weaver, Adora and Glimmer follow Bow home and learn that he's been lying to his family. |
Season # | Episode # | Episode Name |
---|---|---|
3 | 1 | Shadow Weaver appears in Bright Moon, refusing to speak to anyone but Adora. As Catra awaits punishment, Entrapta pushes Hordak on the portal project. |
3 | 2 | The squad finds the Crimson Waste isn't uninhabited after all. Adora decides to trust Waste leader Huntara, and Hordak tells Entrapta about Horde Prime. |
3 | 3 | Catra and Scorpia arrive in the Waste and have no trouble fitting in. Huntara and the squad enter Mara's ship to try to view her message. |
3 | 4 | Glimmer wants to make a raid on the Fright Zone, and her mother isn't willing to help ... but Shadow Weaver is. Adora tries to talk to Entrapta. |
3 | 5 | Force captain Adora wakes up in the Fright Zone alongside her best friend Catra. She's convinced something's wrong, but only Scorpia seems to agree. |
3 | 6 | King Micah and Queen Angella are shocked by Adora's story. With time to restore reality running out, Adora turns to Bow and Glimmer for help. |
Season # | Episode # | Episode Name |
---|---|---|
4 | 1 | The day of Glimmer's coronation arrives, overshadowed by grief. Accompanied by Adora and Bow, she embarks on a quest to find the Chamber of Queens. |
4 | 2 | Glimmer sends Adora, Mermista, Bow and Huntara to retrieve Mara's ship, but the Horde beats them to it. Catra meets Double Trouble, a shapeshifter. |
4 | 3 | The village of Elberon throws a party for Adora, Bow and Swift Wind. A village girl named Flutterina helps when the Horde springs another trap. |
4 | 4 | The squad waylays a Horde transport, only to have the tables turn. While Adora hunts for a new pulse bot, Glimmer takes advice from Shadow Weaver. |
4 | 5 | A spore storm traps the Horde trainees in the Woods and traps Adora in the Crystal Castle, where a damaged Light Hope is forced to reboot herself. |
4 | 6 | Catra orders Scorpia to find Entrapta's recordings so Hordak can perfect his experimental technology. Flutterina sows dissent in the squad. |
4 | 7 | After a disastrous mission, Mermista is certain there's a Horde spy in Bright Moon and vows to sleuth them out with her mystery novel experience. |
4 | 8 | With tensions rising between Glimmer and Adora and morale at an all-time low, Sea Hawk, Bow and Swift Wind go out for some fun. Things get out of hand. |
4 | 9 | Razz confuses the past and the present and has trouble telling Mara and Adora apart. But Adora desperately needs her help. |
4 | 10 | The Princess Alliance is split on whether to use the magic at the Heart of Etheria or try to destroy it. Scorpia arrives with a request for help. |
4 | 11 | Adora, Bow and Swift Wind arrive on Beast Island and make a shocking discovery. Glimmer heads to the Crystal Castle to talk to Light Hope. |
4 | 12 | Glimmer tries to convince Scorpia to reconnect with her runestone. On Beast Island, Entrapta reveals dire new details about the Heart of Etheria. |
4 | 13 | Catra and Hordak fight one another as Glimmer and Scorpia arrive in the Fright Zone. Adora sets off in a last-ditch attempt to stop Light Hope's plan. |
Season # | Episode # | Episode Name |
---|---|---|
5 | 1 | Adora, Micah and the princesses search for a way to fight back and to rescue Glimmer. On Horde Prime's flagship, Catra schemes. |
5 | 2 | While Adora takes a much-needed rest, Mermista reluctantly leads the princesses into the Fright Zone so Entrapta can try to trace Horde Prime's signal. |
5 | 3 | As Bow, Entrapta and Adora attempt to keep Mara's ship functional, Horde Prime orders Catra to betray Glimmer – under threat of a memory wipe. |
5 | 4 | Forced to land on a desolate planet to replenish the ship's fuel crystals, Adora meets three siblings on the run from Horde Prime. |
5 | 5 | Adora surrenders herself to Horde Prime, hoping to buy time for Entrapta, Bow and Glimmer to rescue Catra and hack Horde Prime's server. |
5 | 6 | The team tries to keep the ship working and evade Horde Prime's pursuit. On Etheria, Micah struggles to relate to Frosta during a mission to Elberon. |
5 | 7 | Mermista, Scorpia, Perfuma and Sea Hawk go undercover underwater to recruit Prince Peekablue. Netossa notices that Spinnerella is acting strange. |
5 | 8 | The squad heads to the planet Krytis to find a way to get past Horde Prime's blockade on Etheria. Shadow Weaver appeals to Castaspella for help. |
5 | 9 | While Wrong Hordak's message of dissent spreads throughout the empire, the squad infiltrates the town of Erelandia to get a lead on their friends. |
5 | 10 | Adora, Catra, Perfuma and Netossa reenter the Fright Zone to rescue Scorpia while Bow and Glimmer head to the library to check on Bow's dads. |
5 | 11 | A strike team infiltrates Mystacor, searching for the Heart's failsafe, the Crystal of Arxia. Entrapta and Swift Wind gather data on the chip network. |
5 | 12 | The best friend squad heads for the Heart while the princesses attack the spire so Entrapta can disrupt the chip network. Horde Prime makes his move. |
5 | 13 | Shadow Weaver and Catra attempt to reach Adora. Glimmer faces her father while Bow tries to evade Scorpia long enough to execute Entrapta's program. |
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