The Last Kids on Earth - Tournament of the Dead (S3E3)

Feeling June, Quint and Dirk need to stop working so hard, Jack convinces his pals to take part in an over-the-top tournament with the monsters.
| Runtime (min) | 25 |
|---|---|
| Air Date | 2020-10-16 |
| Genres | Animation, Comedy, Sci-Fi & Fantasy |
| TV Rating | TV-Y7-FV |
Where To Watch
Storyline
Storyline
In this exciting episode of 'The Last Kids on Earth,' Jack realizes that his friends June, Quint, and Dirk are becoming too serious and need a break from their responsibilities. To lighten the mood, he proposes an extravagant tournament featuring the various monsters they often face. The tournament promises to be a fun escape, but it also brings out their competitive sides.
As the kids participate in the over-the-top challenges, they not only showcase their skills but also learn the importance of teamwork and friendship. Despite the chaotic nature of the tournament, the bonds between the characters strengthen, reminding them that having fun together is just as vital as surviving in their post-apocalyptic world.
What Parents Say
This episode encourages kids to find balance in their lives, showing that working hard is important, but so is having fun. Jack's initiative to organize a tournament highlights the need for leisure and bonding time among friends, which can resonate with children who may feel overwhelmed by responsibilities.
Parents might appreciate the comedic elements of the tournament, as the kids navigate hilarious challenges against monsters. This blend of humor and action maintains engagement while teaching valuable lessons about teamwork and the importance of enjoying life, even in tough situations.
What Children Can Learn
In 'Tournament of the Dead,' the characters learn that competition can be a fun way to bond with friends. They discover that while individual skills are important, working together toward a common goal is what truly leads to success and enjoyment. The challenges they face also teach them to embrace their creativity and think outside the box.
Additionally, the episode reinforces the idea that it's okay to take a break from responsibilities. By participating in the tournament, the kids find joy in play, reminding viewers that finding time for fun is essential, especially in stressful times. This balance is an important lesson for kids navigating their own busy lives.
Five Most Asked Questions
| Question | Answer |
|---|---|
| What is the main theme of this episode? | The main theme revolves around the importance of balance between work and play. Jack encourages his friends to take a break from their serious tasks and engage in a fun tournament, highlighting the need for leisure and camaraderie among friends. |
| How do the characters deal with competition? | The characters embrace competition in a lighthearted way, which leads to both humorous and intense moments. They learn that while it’s fun to compete, collaboration and supporting one another enhances their experience and strengthens their friendship. |
| What lessons do the kids learn through the tournament? | Throughout the tournament, the kids learn valuable lessons about teamwork, creativity, and resilience. They understand that working together can lead to greater success and that having fun is just as essential as overcoming challenges. |
| Are there any notable humorous moments? | Yes, the tournament features several over-the-top and hilarious challenges that showcase the kids' unique skills against ridiculous monsters. Their antics and the unexpected outcomes provide plenty of comedic relief, keeping the audience entertained. |
| How does this episode contribute to character development? | This episode allows for significant character development as it shows Jack taking the lead in encouraging his friends to enjoy life. The experience helps each character grow closer, revealing their personalities and strengthening their bonds through shared fun and challenges. |
Cast
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Writing
Directing
| Season # | Episode # | Episode Name |
|---|---|---|
| 1 | 1 | Living solo in his monster-infested town, 13-year-old Jack will have to think fast, find friends and get creative if he wants to survive. |
| Season # | Episode # | Episode Name |
|---|---|---|
| 2 | 1 | Fed up with his friends' bickering, Jack hopes a quest to the mall will get the buds back on good terms - because this is going this is getting annoying |
| 2 | 2 | Jack’s attempts to impress his monstrous new pals upsets June, Quint and Dirk, who feel like he’s taking all the credit. |
| 2 | 3 | Feeling useless when it comes to the fine art of fighting monsters, Quint sets out to prove himself to his friends. |
| 2 | 4 | While exploring a graveyard, Jack and Quint get emotional — really emotional. Meanwhile, June and Dirk find they have a lot in common. Oh, the horror! |
| 2 | 5 | While Thrull trains Jack to go after monsters and zombies with a new attitude, Quint and Dirk dig through trash — and June follows a hunch. |
| 2 | 6 | Quint, Dirk and June are pumped for their up-all-night zombie stakeout. But Jack's running late ... and he's supposed to bring the snacks. |
| 2 | 7 | When the gang visits June's old house, Jack assumes it'll be a fun walk down memory lane. Never assume, Jack. Never assume. |
| 2 | 8 | After adding another monster to the bestiary, Jack, June, Quint and Dirk learn a troubling truth: Their work is far from over. |
| 2 | 9 | Jack's vow to never trust another monster is put to the test. Quint, Dirk and June look to acquire a little — well, actually a lot — of weed killer. |
| 2 | 10 | Quint's been captured, Rezzoch's on a rampage and Jack's got a wish: to put an end to all of this mayhem, once and for all. |
| Season # | Episode # | Episode Name |
|---|---|---|
| 3 | 1 | Desperate for a reliable energy source, Jack, June, Quint and Dirk head to the planetarium, where a generator awaits — along with something else. |
| 3 | 2 | The gang makes a stunning discovery at a fire station, Jack falls head over heels for a video game, and June has an urge to communicate. |
| 3 | 3 | Feeling June, Quint and Dirk need to stop working so hard, Jack convinces his pals to take part in an over-the-top tournament with the monsters. |
| 3 | 4 | Jack and the gang close in on a much-needed antenna for their radio. Meanwhile, June, Quint and Dirk experience odd visions of a dark future. |
| 3 | 5 | As Jack's anxiety about the future continues to grow, he and June share a moment atop a giant heap of garbage (it's nicer than it sounds). |
| 3 | 6 | Jack sets out to confront the Wretch, June gets on Quint's nerves, and Dirk learns of an unappetizing third test to become an honorary monster. |
| 3 | 7 | Everyone leaps into action when an exhausted Quint discovers that his zom-b-gone torches are offline. Meanwhile, Dirk is forced to team up with Chef. |
| 3 | 8 | Jack convinces June, Quint and Dirk to go to an amusement park, where the friends quickly discover they aren't the only ones there. |
| 3 | 9 | After Rezzoch pulls Jack into an alternate realm, Bardle transports June, Quint and Dirk in hopes they can save him before it's too late. |
| 3 | 10 | Finally free from Jack's head, the weary gang reinhabits their bodies only to learn that — surprise, surprise — the battle is far from over. |
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