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Trollhunters: Tales of Arcadia - Mistrial and Error (S2E12)

Trollhunters: Tales of Arcadia – Season 2 - Episode 12 – Mistrial and Error

Jim stands trial for unleashing Gunmar while his friends race to clear his name. If convicted, he'll be sent to "The Deep", a dark realm of no return.

Runtime (min)23
TMDB Rating8.0 (2 votes)
Air Date2017-12-15
GenresFamily, Animation, Action & Adventure, Comedy, Sci-Fi & Fantasy
TV RatingTV-Y7

Where To Watch

Storyline

In this intense episode of Trollhunters: Tales of Arcadia, Jim finds himself on trial for the catastrophic events that led to Gunmar's release. As the courtroom drama unfolds, the stakes are incredibly high; if convicted, Jim faces a fate in 'The Deep', a dark and ominous realm. His friends, believing in his innocence, embark on a mission to gather evidence and clear his name.

The trial exposes various secrets and challenges, testing the bonds of friendship and loyalty. With time running out, Jim's allies must confront their fears and work together to unravel the truth. As they delve deeper, they uncover unexpected alliances and the true meaning of bravery, all while Jim stands on the brink of losing everything he holds dear.

What Parents Say

This episode of Trollhunters: Tales of Arcadia presents a powerful narrative about justice and the importance of standing by friends in times of trouble. As Jim faces the consequences of his actions, it highlights the challenges of accountability and the complexities of friendship. Parents may appreciate how the series tackles serious themes while still engaging young viewers with its magical elements.

The courtroom scenes are particularly gripping, offering a mix of tension and humor that keeps the audience invested. Furthermore, the episode serves as a reminder that even in dire situations, teamwork and trust can lead to resolution. It encourages discussions about moral choices and the significance of supporting one another through challenges.

What Children Can Learn

In 'Mistrial and Error', kids learn valuable lessons about friendship and loyalty. Throughout the episode, Jim's friends demonstrate how sticking together can help overcome seemingly insurmountable obstacles. This reinforces the idea that true friends support each other, even when times get tough. Young viewers can see the importance of believing in one another, especially when facing adversity.

The episode also introduces concepts of justice and accountability, prompting kids to think critically about the consequences of their actions. As Jim navigates the trial, children can learn about the significance of standing up for what is right, even when the odds are stacked against them. This dialogue can foster discussions about fairness and making responsible choices in their own lives.

Five Most Asked Questions

Question Answer
What is the main conflict in this episode? The main conflict revolves around Jim's trial for unleashing Gunmar. He faces serious charges that could lead to his imprisonment in 'The Deep', prompting his friends to rally together to prove his innocence. The courtroom setting adds tension and highlights the stakes involved, making it a pivotal moment in the series.
How do Jim's friends support him during the trial? Jim's friends actively investigate the circumstances surrounding Gunmar's release. They seek out evidence and uncover secrets that could exonerate him. Their determination to clear Jim's name showcases their loyalty and the lengths they will go to protect him, reinforcing the theme of friendship in dire situations.
What lessons about justice are presented in this episode? The episode explores the concept of justice through the trial proceedings. It raises questions about accountability, fairness, and the importance of truth. As Jim stands trial, viewers are encouraged to reflect on the implications of actions and the necessity of standing up for what is right, even when facing overwhelming odds.
Are there any humorous moments in the courtroom? Yes, the courtroom scenes are interspersed with humor that balances the tension of the trial. Characters like Blinky and AAARRRGGHH!!! add comedic relief with their antics, making the serious subject matter more accessible for younger viewers. This blend of humor with drama keeps the audience engaged while also conveying important themes.
How does this episode develop the theme of friendship? The theme of friendship is central to this episode, as it emphasizes the importance of support and trust among friends. Jim's allies risk their safety to help him, showcasing their unbreakable bond. This development reinforces the idea that true friends will always stand by each other, especially during challenging times, and encourages viewers to value their own friendships.

Cast

Anton Yelchin
Jim Lake Jr. (voice)
Lexi Medrano
Claire Nuñez (voice)
Charlie Saxton
Toby Domzalski (voice)
Amy Landecker
Barbara Lake (voice)
Kelsey Grammer
Blinky (voice)
Show 8 more cast
Fred Tatasciore
AAARRRGGHH!!! (voice)
Yara Shahidi
Darci (voice)
Jonathan Hyde
Mr. Strickler (voice)
Ron Perlman
Bular (voice)
Tom Hiddleston
Kanjigar (voice)
Laraine Newman
Nana (voice)
James Purefoy
Amulet (voice)
Cole Sand
Eli Pepperjack (voice)

Writing

Directing

Season
Season #Episode #Episode Name
11
As a new day dawns in Arcadia, two trolls are locked in an epic battle with major consequences for the human world -- and one human boy in particular.
12
Still reeling from the discovery of the amulet's power, a stunned Jim meets his new mentors and learns he's been tasked with a sacred responsibility.
13
Jim and Toby tour Heartstone Trollmarket, where Jim begins his training and the presence of the first human Trollhunter stirs up bitter resentment.
14
While Jim gets a crash course in troll history, big problems -- and a bully -- await him in the human world. What better time for his first mission?
15
Jim tries to get closer to Claire on a school field trip to the museum, only to learn that the museum's curator, Ms. Nomura, has an unsettling secret.
16
Jim preps for a high-stakes rematch against Draal, the amulet's seemingly rightful heir. But their animosity gives way to a surprising partnership.
17
Armed with an ancient troll-hunting tool, Jim and Toby set out to unmask the Changelings living among them. Claire makes Jim a tempting offer.
18
While Draal settles into his new digs, Jim volunteers to babysit so he can find out whether Claire's little brother, Enrique, is a Changeling.
19
Jim's 16th birthday is full of surprises, including the arrival of a terrifying new species of troll that's immune to the effects of sunlight.
110
Draal gives Jim a troll-made totem to help curb his anxiety about Claire. But Jim's newfound overconfidence leads him to a startling realization.
111
As Claire grows increasingly suspicious, Jim's mom invites Strickler over for dinner, where the tension is so thick, you could cut it with a knife.
112
The Killahead Bridge is complete, but the door to the Darklands still won't open. Jim is forced to tell Claire the truth when she becomes a target.
113
Two fateful battles unfold when Bular and Strickler order Jim to unlock the portal and free Gunmar and his Gumm-Gumm Army from the Darklands.
114
Claire gets her first look at Heartstone Trollmarket, and Jim receives a ghostly summons. Elsewhere, Strickler awakens an ancient assassin.
115
Jim searches for a way to kill Gunmar so Claire can bring her brother back home. A power-hungry Strickler returns to Arcadia with Angor Rot.
116
The heroes launch a dangerous quest to find the first Triumbric Stone. Angor Rot concocts a charm that links Strickler and Barbara's fates.
117
A barely recognizable Blinky experiences the highs and lows of being human. Angor Rot marks Jim for a fate that's worse than death.
118
The heroes' search for the second Triumbric Stone takes them deep into unfamiliar marshlands. Claire asks Jim to be her dance partner.
119
Toby and Claire take on a Trollhunter task so Jim can win a Spring King challenge. In the process, they learn to master new weapons.
120
A horde of pixies descends on Arcadia Oaks High, sending the student body into a tailspin. Angor Rot comes to Jim with a surprising proposal.
121
The Changeling posing as Claire's little brother throws a house party for the trolls of Arcadia. Jim and Toby look for a way to take Strickler's ring.
122
Every second counts when Jim turns to a time-stopping Kairosect to snatch Strickler's ring, save his mother and find the second Triumbric Stone.
123
A troll queen arrives from afar to take AAARRRGGHH!!! back to his homeland, revealing his devastating secret. Strickler asks Jim for protection.
124
A reluctant Jim joins forces with Strickler to keep Barbara alive. Gnome Chompsky returns from the Darklands with important news about Enrique.
125
With Barbara's life hanging in the balance, Jim races to break the spell that bonds her to Strickler. Angor Rot attacks Toby and Claire.
126
The heroes brace for Angor Rot's inevitable invasion and prepare for the fight of their lives. Jim locates the last Triumbric Stone.
Season #Episode #Episode Name
21
With Jim still trapped in the Darklands searching for Enrique, his friends rally to bring him back. But the Troll Tribunal has other ideas.
22
Claire recruits NotEnrique for a secret mission, while bully Steve stirs up trouble at school. In the Darklands, Jim meets "The Skullcrusher".
23
A familiar foe comes to Jim's aid in the Darklands. Back in Arcadia, Toby's distracting new headgear picks up an important clue.
24
As Gunmar readies to destroy Jim in the Darklands, Blinky and the gang strike a deal with the Janus Order in their quest to revive an old friend.
25
Hope springs from an unlikely source when Gunmar learns that Jim's friends are in the Darklands on a mission to bring him home.
26
Now out of the Darklands and readjusting to life in Arcadia, Jim and the team must face the consequences of their risky actions.
27
Multiple problems plague a frazzled Jim when his amulet goes on the fritz and Claire invites him to meet her parents at a family barbecue.
28
When an oozy creature shows up in Arcadia, Jim and the gang set out to find it -- while playing parents to two sacks of flour for a school assignment.
29
In a revealing flashback episode, Otto and Dictatious vie for Gunmar's ear while an increasingly paranoid Steve finds an unlikely ally.
210
Señor Uhl sentences Jim and his friends to detention while Queen Usurna gathers evidence of a conspiracy. Draal comes face to face with Gunmar.
211
Facing serious accusations from the Tribunal, Jim gets the chance to see what his life would be like if he'd never found the amulet.
212
Jim stands trial for unleashing Gunmar while his friends race to clear his name. If convicted, he'll be sent to "The Deep", a dark realm of no return.
213
A monumental loss carries a warning from beyond the grave as Gunmar marches for Heartstone Trollmarket. Can the team pull together to save the day?
Season #Episode #Episode Name
31
With the trolls hiding out in Arcadia, AAARRRGGHH!!! goes undercover to see what Gunmar is up to. A potential rival brings out Jim's jealous side.
32
Toby gets caught in the crosshairs when a troll goes missing and the city cracks down on crime. An ancient voice refuses to be silenced.
33
Something strange is brewing at school, where the teachers are more agitated than usual. Claire's illness shows disturbing side effects.
34
Toby and Darci ask Jim and Claire on a double date. Gunmar returns from his travels, now armed with the knowledge to bring forth the Eternal Night.
35
While Gunmar searches for the Staff of Avalon, Jim and Toby head into the Shadow Realm to rescue Claire's spirit and return it to her body.
36
When Barbara's art obsession leads to an "aha!" moment, she demands Jim tell her the truth. Dictatious reveals Gunmar's plans to resurrect Angor Rot.
37
With the future of two worlds at stake, the team races to find Merlin's Tomb -- and the Staff of Avalon -- before Gunmar can get his hands on it.
38
A long-dormant ally shows Jim and his friends what really happened at the Battle of Killahead. Gunmar awakens Morgana, and Angor Rot plots his revenge.
39
Señor Uhl interrupts an important mission with an awkward ultimatum for Jim: help two new students fit in ... or face a repeat of sophomore year.
310
Merlin has a plan to go to war, but it's Jim's choice to make. Blinky and AAARRRGGHH!!! search for allies. Gunmar uses Barbara to get what he wants.
311
A greatly changed Jim renews his Trollhunter training but struggles to accept his new reality. Gunmar and Morgana rally the troops for an attack.
312
The Eternal Night covers Arcadia in shadow, leading to a long-awaited showdown between Gunmar and the newly transformed Trollhunter.
313
An epic battle comes to a head in the darkness as Jim and his friends push back against Morgana. But without Merlin, how will they stop her?

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