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Where's Waldo? - Nepal: Yeti or Not (S2E12)

Where's Waldo? poster

When a Yeti is spotted in Nepal, chasing away all the locals, the Wanderers investigate only to find out it’s another Odlulu plot.

Runtime (min)22
Air Date2020-07-01
GenresAnimation, Kids

Where To Watch

Streaming information unavailable.

Storyline

In the episode "Nepal: Yeti or Not," the Wanderers embark on an adventurous quest when reports surface about a Yeti scaring away the locals in the picturesque Himalayan region. As they delve deeper into the mystery, they encounter various challenges that test their teamwork and problem-solving skills.

As the Wanderers investigate, they uncover that the Yeti is actually a clever disguise orchestrated by Odlulu, who aims to create chaos. With their signature blend of humor and friendship, the Wanderers work together to unmask Odlulu's plot, ensuring the safety and happiness of the Nepalese community.

What Parents Say

This episode provides a fun and engaging way for children to explore themes of friendship and teamwork. The Wanderers demonstrate how collaboration can lead to solving problems, especially when faced with challenges. Parents will appreciate the positive messages woven throughout the adventure, making it an entertaining watch for all ages.

Additionally, the vibrant setting of Nepal introduces children to different cultures and landscapes, fostering curiosity about the world around them. The playful interactions among characters keep the narrative lively, allowing for an enjoyable viewing experience that sparks discussions at home.

What Children Can Learn

In this episode, kids learn about the importance of not jumping to conclusions. Initially, the Wanderers think the Yeti is a real threat, but as they investigate, they discover the truth behind the mysterious creature. This teaches children the value of thorough investigation before forming opinions.

Furthermore, the episode emphasizes teamwork. The Wanderers work together, combining their unique skills to outsmart Odlulu’s plan. This highlights how collaboration can lead to successful outcomes, an important lesson for young viewers.

Lastly, children are introduced to the concept of cultural diversity. The beautiful backdrop of Nepal and its unique customs encourage kids to appreciate and respect different cultures, broadening their understanding of the world.

Five Most Asked Questions

Question Answer
What is the main conflict in this episode? The main conflict arises when a supposed Yeti starts scaring away the locals in Nepal, prompting the Wanderers to investigate the situation. They must uncover whether the creature is real or just a plot by Odlulu to create chaos.
How do the characters work together to solve the problem? The Wanderers utilize each member's unique strengths to gather clues and confront the Yeti. Their cooperation and creative problem-solving are crucial in unraveling Odlulu's deception and restoring peace to the community.
What lessons about friendship are presented? This episode illustrates that true friendship involves supporting one another through challenges. The Wanderers' loyalty and trust in each other allow them to face fears and overcome obstacles, reinforcing the idea that friends can achieve more together.
How does the episode portray cultural elements of Nepal? The episode features vibrant visuals of Nepal's stunning landscapes and introduces children to cultural aspects such as local customs and traditions. This portrayal encourages curiosity and respect for different cultures and places around the world.
What makes Odlulu a compelling character in this episode? Odlulu's cleverness and mischievous nature make her a compelling antagonist. Her ability to disguise herself as the Yeti adds an element of surprise and humor, making her a memorable character that adds depth to the story.

Cast

Joshua Rush
Waldo (voice)
Eva Carlton
Odlulu (voice)
Haley Tju
Wenda (voice)
Piotr Michael
Fritz (voice)
Thomas Lennon
Wizard Whitebeard (voice)

Writing

Directing

Season
Season #Episode #Episode Name
11
It’s the Lunar New year and Odlulu has accidentally brought a stone dragon to life!
12
Odlulu has a magical shrinking key in France and has set her sights on the Great Race (aka the Tour de France).
13
Waldo and Wenda go to Turkey to find a sleeping rug for Arf. They meet a fellow Wanderer, Yasemin, and realize that their Turkish rug is actually a map to the Doubling Key!
14
When Odlulu challenges the Wanderers to win best chili (and a magic key) at the annual chili cook-off in New Mexico, Whitebeard pulls out his family recipe.
15
When the watering hole at a Zimbabwean animal park dries up, the Wanderers arrive to the scene with a rain producing Weather Key.
16
When Whitebeard attempts to magically enhance his voice for a singing duet with an old Wizard friend, he accidentally switches bodies with Arf.
17
Waldo and Wenda head to the Costa Rican rain forest to meet up with Wizard Featherbird and investigate why the beautiful birds of the forest have lost their color.
18
Waldo and Wenda head to Tahiti to help Wizard Wavybeard find his lost Wave Key. Odlulu sees the Wave Key as her chance to win the surf competition and earn a statue of herself on the beach.
19
Arf gets a chance to run with sled dogs when he travels with Waldo and Wenda to wintry northern Canada to deliver an important package to Wizard Whitebeard is off watching the Northern Lights with a fellow wizard.
110
Everyone heads to Scotland, where Odlulu is using the Strength Key to give her an advantage in the Highland Games.
111
When Odlulu uses the Greek Myth Key to bring Greek myths to life so she can capture the Golden Fleece, the Wanderers embark on a legendary quest to restore order in modern Athens with the help of the mythic Jason of the Argo.
112
Odlulu is in Venice, where she aims to become belle of the Venetian Carnival ball with the help of the Crystal Glass Key.
113
When a mother kangaroo hops away with Waldo's hat on her head and Fritz in her pouch, Waldo, Wenda and Odlulu must work together to find them in the Australian outback by using the Talk to Animals Key.
114
When Odlulu zaps Fritz with the Mega Mega Monster key, he grows to the monster size and tries to eat all the noodles in the city.
115
Wizard Whitebeard has been training for months for a marathon in New York City. But Odlulu wants to win the race, so she uses the Slo-Mo Key to slow down all of the other runners.
116
When Odlulu uses the Bubble Key to raise a sunken pirate ship in the Bahamas in her quest for sunken treasure.
117
The Wanderers travel to Antarctica to witness the annual march of the emperor penguins.
118
After Whitebeard uses the Grow Key to make himself 40 feet tall, the key breaks! So the Wanderers take the key to Wizard Fix-It in Moscow.
119
The Wanderers head to Switzerland to get chocolate for Whitebeard's chocolate fondue fountain.
120
When Odlulu finds out she's on Santa's Naughty List, she travels the globe and tries to spread holiday cheer by adding to various Christmas celebra
Season #Episode #Episode Name
21
Waldo and Wenda go on a mission to return the borrowed Quick Bloom Key to its owner, an Amazon-dwelling wizard named Vinebeard.
22
Waldo, Wenda and Wizard Whitebeard visit a fellow Wizard in Mumbai to take part in a big Bollywood dance number.
23
Waldo and Wenda accompany Wizard Dustybeard on his latest archaeology expedition: finding the Lost Chamber of Magic Keys.
24
The Wanderers travel to Madagascar to get fresh vanilla for Wizard Flambė. Odlulu is already there; using the Bouncy-Bounce Key to build an ice cream parlor up in a Baobab tree!
25
Odlulu is on the hunt for the Wind Key so she can use it as the world's greatest hair dryer. But the Wind Key is too powerful for Odlulu to handle.
26
Odlulu uses the Shadow Puppet Key to create her own living shadows. When her mischievous shadows run off with the key.
27
When Woof disappears into the magic suitcase, Waldo and Wenda launch an international search for their happily wandering puppy.
28
Waldo and Wenda's plan to watch a soccer game in London is interrupted when Odlulu and Fritz use the Key in the Stone to summon a medieval castle in the middle of modern-day England.
29
When Odlulu uses the Become an Animal Key to transform herself into different animals, she accidentally disrupts the Galapagos Islands animal populations.
210
Odlulu wants her own quinceañera, a traditional Mexican celebration for a girl's 15th birthday, so she uses the Grow-Up Key to skip ahead a few years.
211
The Wanderers receive a WanderPost with some odd news from paleontologist, WIZARD AMBER: living dinosaurs are roaming around Mongolia!
212
When a Yeti is spotted in Nepal, chasing away all the locals, the Wanderers investigate only to find out it’s another Odlulu plot.
213
It’s Halloween time and the Wanderers get a WanderPost from Odlulu issuing a challenge: "Come to my Haunted House in Wales… if you dare!"
214
The Wanderers and Whitebeard visit Wizard Blizzardbeard in Quebec City, Canada, for the big Wanderers Ice Hockey Tournament.
215
Odlulu takes the Guitar Key from Wizard Melodia in order to be the best guitar player in Buenos Aires. Only problem is that the Guitar Key is what Wizard Melodia plays the guitar to control the rising & setting of the blue moon every 2.5 years.
216
When Odlulu uses the Fairytale Key to pull Hans Christian Andersen’s fairytale characters from an old storybook and into present day Copenhagen, the Wanderers must rely on their knowledge of these timeless stories to put these characters back where they belong.
217
When Odlulu enters Fritz as a dog in a sheepherding competition, Fritz uses the Magnet Key to gently guide all the sheep. But when he loses control of the sheep and they spill into Auckland, the Wanderers must find a way to lead the flock back where they belong.
218
When Odlulu uses a Wake-A-Troll Key to get her kite down from a tree, she accidentally brings two mythical Icelandic creatures to life. Using their wits and some Icelandic troll knowledge, the Wanderers must find a way to turn these mischievous creatures back to rock.
219
When Waldo and Wenda head to WWS Great Magic Key Vault, located in Gibraltar, to find Whitebeard a key for his birthday, they find that Odlulu has already cleaned out the vault; the Wanderers must round up all these keys, and they’ll have to do it in time for Whitebeard’s surprise birthday party.
220
Waldo and Wenda return to Japan for the big Wanderer gymnastics competition.

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