Donkey Hodie - The Try Scouts; Wiz-Kazizz-Kazaam (S1E21)

Donkey and Panda must complete hard challenges to earn badges for Try Scouts; Donkey and Duck Duck teach Bob Dog a new game.
| Air Date | 2021-11-24 |
|---|---|
| Genres | Kids |
| TV Rating | TV-Y |
| Network(s) | PBS Kids |
Storyline
In "The Try Scouts," Donkey Hodie and Panda join Try Scouts and face a series of challenges designed to test their perseverance and problem-solving skills. Each challenge requires them to attempt difficult tasks, and they must keep trying even when things don't work out on the first attempt. The friends discover that earning their Try Scout badges means embracing mistakes as part of learning and supporting each other through frustration.
In "Wiz-Kazizz-Kazaam," Donkey and Duck Duck introduce Bob Dog to a new game with specific rules and steps. Bob Dog struggles to understand how to play at first, becoming confused by the instructions. His friends patiently teach him the game, demonstrating the moves and encouraging him to practice. Through their guidance and his willingness to keep trying, Bob Dog eventually grasps how Wiz-Kazizz-Kazaam works and joins in the fun with his friends.
What parents say
Parents have praised Donkey Hodie for its focus on social-emotional learning and growth mindset, noting that the show consistently models persistence and problem-solving in age-appropriate ways. Many parents appreciate that the characters face genuine challenges and experience real frustration, which helps young children see that struggle is a normal part of learning something new.
Parents have complimented the series for its gentle pacing and clear messaging about trying again after failure. The show's emphasis on friendship and mutual support resonates with families looking for content that reinforces positive peer interactions. Some parents note that the repetition of key phrases like "keep on trying" gives children memorable language to use when facing their own challenges.
Parents have also mentioned that Donkey Hodie episodes provide natural conversation starters about emotions, effort, and helping friends. The straightforward storylines make it easy for caregivers to reinforce the lessons after viewing, and the show's warmth and humor keep both children and adults engaged throughout each episode.
What kids learn
Children learn that persistence is essential when facing difficult tasks. The Try Scouts segment demonstrates that earning achievements requires effort, practice, and the willingness to fail and try again. Young viewers see that making mistakes is not something to avoid but rather a natural part of mastering new skills. This lesson helps children develop resilience and a growth mindset that will serve them in school, sports, and other activities.
The episode also teaches the value of patience when helping others learn. When Donkey and Duck Duck teach Bob Dog their game, children observe how clear instructions, demonstrations, and encouragement help someone understand something new. This models effective teaching strategies that kids can use when sharing games or skills with siblings and classmates.
Additionally, children learn about the importance of supportive friendships. The characters celebrate each other's efforts, not just their successes, showing that good friends cheer for one another through challenges. This reinforces the idea that friendship involves both giving and receiving help, and that working together makes difficult tasks more manageable and enjoyable.
Parents' top 5 questions
| Question | Answer |
|---|---|
| How can I help my child stay motivated when they want to give up on a difficult task? | Use the language from the episode by encouraging your child to "keep on trying" and reminding them that mistakes help us learn. Break challenging tasks into smaller steps, celebrate effort rather than just results, and share stories of times when you struggled before succeeding. Acknowledge their frustration while expressing confidence in their ability to improve with practice, just as Donkey and Panda support each other through the Try Scouts challenges. |
| What age is appropriate for introducing structured activities with rules like the game in this episode? | Most children ages three to five can begin learning simple games with a few clear rules, which is the target audience for Donkey Hodie. Start with games that have two or three steps and use visual demonstrations alongside verbal instructions. Be patient with confusion and repetition, as Bob Dog's experience shows. Children develop rule-following skills at different rates, so adjust complexity based on your individual child's readiness and interest level. |
| How do I teach my child to be a patient teacher when playing with younger siblings or friends? | Point out how Donkey and Duck Duck demonstrate the game for Bob Dog rather than just telling him the rules. Practice role-playing where your child teaches you something simple, and gently coach them to show rather than tell, to encourage rather than criticize, and to repeat instructions calmly. Praise specific teaching behaviors you notice, like when they wait for someone to finish trying before offering help. |
| Should I let my child quit an activity if they find it too frustrating? | Balance persistence with emotional wellbeing. The episode shows that trying hard is valuable, but forcing a child through extreme distress can backfire. Encourage several attempts and problem-solving strategies, but if frustration becomes overwhelming, it's okay to take a break and return later. Help your child distinguish between productive challenge and activities that genuinely aren't a good fit, teaching them that strategic quitting is different from giving up at the first difficulty. |
| How can I create Try Scout-style challenges at home to build my child's confidence? | Design simple challenges slightly above your child's current ability level, such as building a block tower of a certain height, learning to tie shoes, or helping prepare a snack. The key is making tasks achievable with effort but not on the first try. Create a badge or sticker chart to mark accomplishments, emphasizing the trying process. Celebrate attempts and improvements, not just completion, to reinforce the growth mindset the episode promotes. |
Writing
Directing
| Season # | Episode # | Episode Name |
|---|---|---|
| 1 | 1 | Donkey wants to make Grampy a surprise birthday breakfast but none of her flapjacks will fly; Panda's toy pickle gets stuck between two rocks. |
| 1 | 2 | Grampy asks Donkey to take Gregory for a walk, but Gregory won't move; Harriett Elizabeth Cow wants her pals to try her invention -- the Bounce-a-rino. |
| 1 | 3 | Donkey and Panda's sleepover is all playing and dancing until the lights go out and a monster appears; Donkey and Panda try to climb Mt. Really High Up. |
| 1 | 4 | Donkey must wait for all her pals to get together before she can open a big present; Panda throws a party on Planet Purple to celebrate his mama's birthday. |
| 1 | 5 | Panda's pals cheer him on during "Masked Veggies"; Donkey and Panda host King Friday for a day. |
| 1 | 6 | Bob Dog has a hard time waiting for Grampy's slow-cook chili; Donkey wants to be a hoof dancer like Grampy. |
| 1 | 7 | The pals want to hear the Yodel Birds sing, but they must build them a rest nest first; Donkey and Duck Duck want to cool everyone off with lemonade. |
| 1 | 8 | After getting too much water, Donkey's new flower grows too big and disrupts her garden; the wind ruins Donkey and Panda's Camp Buddy Buddy plan. |
| 1 | 9 | Donkey creates a sculpture for the Someplace Else art show; Duck Duck must overcome his fear of spaceships so he can go with his friends to see the Lavender Lights in outer space. |
| 1 | 10 | Donkey and Panda must find their inner brave to get Bob Dog's favourite ball back after they lose it in Spooky Shadow Swamp; Donkey must find hidden instruments. |
| 1 | 11 | A noisy penguin interrupts band practice; the pals work together to win Gator's latest game show. |
| 1 | 12 | Bob Dog quits fetching after losing the "Fastest Fetcher" game show; Donkey and Panda get bored practicing Bobbly Ball. |
| 1 | 13 | Donkey and Panda get frustrated when the sandcastle they are building at the beach keeps falling; Donkey tries to complete the Bobski Bounce Challenge. |
| 1 | 14 | Donkey is excited about directing a new show starring all her pals; Donkey and Panda discover a surprise spider. |
| 1 | 15 | Donkey and Panda discover a golden rainbow after a storm; Donkey vows to help fix Grampy's walking stick after it breaks. |
| 1 | 16 | Bob Dog is nervous about his Good Dog School graduation; Donkey helps Panda find his lost Super Porcupine puppet. |
| 1 | 17 | Duck Duck builds a book swap box but has trouble giving away her books; the pals throw a party for their Tater Buddy dolls. |
| 1 | 18 | Donkey and Panda's Awesome, Extra Fun, Very Good Day does not go well; Donkey and Panda find a yodel bird egg and vow to protect it. |
| 1 | 19 | Donkey and Panda search for Mooing Moon Moths; Bob Dog can't remember where he buried his boogie bone. |
| 1 | 20 | Donkey and Panda have different ideas about how to celebrate Best Friends Day; while getting ready to make big art, the pals get stuck to a big glue bottle. |
| 1 | 21 | Donkey and Panda must complete hard challenges to earn badges for Try Scouts; Donkey and Duck Duck teach Bob Dog a new game. |
| 1 | 22 | Captain Donkey and her crew search for the Ruby Red Tater Treasure. Panda finds his favourite hoodie, but it no longer fits. |
| 1 | 23 | Donkey is nervous the first time she sleeps outside; Panda forgets his poetry notebook inside Donkey's messy windmill. |
| 1 | 24 | Donkey's guitar goes missing just before the talent show; Duck Duck finally finds her family's treasure nest, but she is unable to open it. |
| 1 | 25 | Duck Duck can't figure out how to fly Harriett's new Swoop-a-rino; Donkey takes Duck Duck on an adventure. |
| 1 | 26 | Donkey and Panda make a birthday gift for Bob Dog; Donkey and Panda's playdate goes awry thanks to one of Harriett's inventions. |
| 1 | 27 | Donkey and Panda deliver Grampy's piano to him after it was sent to Donkey's windmill by mistake; Panda wants to win the Bongo-lympics. |
| 1 | 28 | Donkey is disappointed to miss Cheesy Con after she hurts her hoof; Stanley's pals help him get things back on track for his one-dragon show. |
| 1 | 29 | Donkey and Panda make up a game while waiting for Gameshow Gator's new game; Donkey and Panda disagree on which toys are fun. |
| 1 | 30 | Donkey opens a potato stand so she can share her potatoes with her neighbours; Donkey surprises Clyde with a playdate in the sky. |
| 1 | 31 | Donkey Hodie and pals help Purple Panda celebrate his first Halloween in Someplace Else. |
| 1 | 32 | Panda enjoys a snow day his own way; Bob Dog wants to win at Gameshow Gator's new snowy game. |
| 1 | 33 | Donkey babysits a baby yodel bird who won't take a nap; Donkey and Panda argue while playing superheroes. |
| 1 | 34 | Panda hopes to find a quiet way to show his love for the moon moths; Donkey helps Panda fix his spaceship. |
| 1 | 35 | Donkey wonders if she and her cousin can have fun together since they don't like doing the same things any more; Panda thinks about how he is different from other pandas. |
| 1 | 36 | Donkey tries to act like a bird at Duck Duck's bird party, but she does not enjoy herself; Grampy and Donkey miss Gregory while he is away at camp. |
| 1 | 37 | The pals help Gameshow Gator make up a new game that everyone can play; Donkey and Panda remind each other that they can cheer themselves up when they're down. |
| 1 | 38 | Donkey is disappointed when her friends are away for the day, but finds a way to have fun on her own; Donkey wants to be like Fashion Penguin. |
| 1 | 39 | Donkey and Panda camp out to see the Bright Bright Bugs; Panda feels tired of his purple things, so Donkey helps him take a break. |
| 1 | 40 | The pals find a box of Golden Crunchdoodles cereal; Donkey, Panda and Bob Dog want to play different things. |
| Season # | Episode # | Episode Name |
|---|---|---|
| 2 | 1 | Trolley visits Someplace Else for a big party; Donkey thinks her pet fish is magic and will help her complete her tough-stuff-to-do list. |
| 2 | 2 | Donkey and Panda compete in the Breakfast Bowl; Donkey, Panda and Bob Dog plant Dancing Dandelion seeds and look for the right music to help the flowers grow. |
| 2 | 3 | Turtle-Lou opens a Speedy Delivery service; the pals have a sleepover at Bob Dog's house, but Donkey is unable to fall asleep. |
| 2 | 4 | Duck Duck has a big feeling, but she doesn't know what it is; Clyde feels sad, so the pals give him time to feel better. |
| 2 | 5 | Donkey promises to help bathe Gregory and to also play Bubble Bonanza with Panda; the pals make up a quiet game so they don't disturb Rock Star Penguin while he tries to write a song. |
| 2 | 6 | Cousin Hodie's pet rock Dotto goes missing; Donkey hosts a special tea party but forgets her pals' favourite teas and treats. |
| 2 | 7 | Donkey and Panda set big goals to achieve throughout the day; Donkey shows Mousy how to play "the Donkey way." |
| 2 | 8 | Cousin Hodie wants to play with Donkey on a tree swing; Duck Duck's new book club book is too huge for her and Donkey to read. |
| 2 | 9 | The pals and Trolley try to keep a snow snurdle from melting; Panda invites his pals to a party on Planet Purple. |
| 2 | 10 | Bob Dog imagines how others feel; Bob Dog makes a difficult choice for the Best Ball Fest. |
| 2 | 11 | Bob Dog runs inside when he sees Harriett's hot air balloon; the pals miss Purple Panda while he is away. |
| 2 | 12 | Donkey feels jealous when Grampy gives Panda a piano lesson; Duck Duck is disappointed when she misses her favourite band. |
| 2 | 13 | Donkey makes Grampy a special card but she gets into a few sticky situations when she tries to deliver it to him; the pals help Harriett with her new invention for penguins. |
| 2 | 14 | Donkey and Cousin Hodie figure out how to have fun in the rain; Donkey is patient while Cousin learns a new game at Grampy's Game Day. |
| 2 | 15 | The pals each feel differently about a loud thunderstorm; Mama Panda teaches Donkey and Panda new hoop tricks. |
| 2 | 16 | Donkey accidentally breaks Grampy's favourite toy; Donkey and Panda play with a new Tater Buddy. |
| 2 | 17 | Duck Duck's magic trick goes awry, turning her neighbours' things into pickles; Donkey is afraid to scooter after a fall. |
| 2 | 18 | Donkey hosts Gator's game show for a day; Donkey joins the Balance Ball team but feels uncomfortable doing something new. |
| 2 | 19 | Bob Dog brings a ball to the Stuffie Playdate; Frannie Fox invites Donkey to her swamp, but she feels nervous about playing in it. |
| 2 | 20 | Panda is sad when an exciting holiday is over; Rockstar Penguin asks Donkey and Panda to make up a new dance. |
| 2 | 21 | As Someplace Else gets ready for New Year's Eve, Donkey Hodie prepares for her special family tradition with Grampy and Cousin Hodie. |
| 2 | 22 | Jeff Mouse, Donkey and Panda seek a hiding moth; Donkey makes up a song while she waits for Turtle-Lou to deliver her guitar. |
| 2 | 23 | Donkey and Grampy try to make an old family recipe; Donkey and Panda are excited to try a new cereal. |
| 2 | 24 | Duck wants to fly with the bigger birds; Donkey loses Bob Dog's favourite toy. |
| 2 | 25 | Donkey Hodie takes Cousin Hodie and Purple Panda on a road trip around Someplace Else, but the plan goes off course. |
| Season # | Episode # | Episode Name |
|---|---|---|
| 3 | 1 | Daniel Tiger and Donkey Hodie meet for the first time in Someplace Else, and Daniel's special visit takes the new pals on a surprising adventure. |
| 3 | 2 | Harriett encourages Donkey to try using clay in art class; Donkey and Panda do kind things all day. |
| 3 | 3 | Donkey and Panda save Rockstar Penguin's show when her band can't come; the pals help Turtle-Lou deliver packages. |
| 3 | 4 | Donkey and Panda search for hidden treasure; Cousin Hodie joins a day of games in Someplace Else. |
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