Star Trek: Prodigy - The Devourer of All Things (2) (S2E10)

On the run from their time-erasing pursuers, the Infinity crew and their new ally search for an escape. The Voyager embarks on a rescue mission.
| Runtime (min) | 24 |
|---|---|
| TMDB Rating | 8.0 (8 votes) |
| Air Date | 2024-07-01 |
| Genres | Animation, Sci-Fi & Fantasy, Kids |
| TV Rating | TV-Y7 |
| Network(s) | Netflix, Paramount+ |
Storyline
The Infinity crew finds themselves pursued by time-erasing entities that threaten to erase them from existence entirely. With their new ally in tow, the young cadets must navigate a desperate escape while racing against forces that can literally remove them from the timeline. The stakes escalate as they realize the scope of the threat they face and the limited options available to them.
Meanwhile, the USS Voyager crew becomes aware of the danger facing the young officers and launches a rescue mission. Admiral Janeway and her team work to locate the Infinity and extract the crew before the time-erasing pursuers can complete their mission. The episode balances the tension of the chase with the Voyager crew's efforts to reach their young charges in time, bringing together both storylines as the rescue attempt unfolds.
What kids learn
This episode teaches children about the importance of teamwork and trust when facing overwhelming odds. The young crew must rely on each other's strengths and work together with their new ally, demonstrating that collaboration and open communication are essential when confronting challenges that seem impossible to overcome alone. Kids see how accepting help from unexpected sources can make the difference between success and failure.
The episode also explores themes of perseverance and creative problem-solving under pressure. When conventional solutions aren't available, the characters must think quickly and adapt their strategies, showing young viewers that flexibility and resourcefulness are valuable skills in crisis situations. The rescue mission by Voyager reinforces the idea that asking for help is not a sign of weakness, and that experienced mentors and authority figures can provide crucial support when needed.
Additionally, children learn about the consequences of actions across time and the responsibility that comes with making difficult choices. The time-erasing threat introduces concepts of cause and effect on a larger scale, encouraging kids to think about how their decisions can have far-reaching impacts.
Parents' top 5 questions
| Question | Answer |
|---|---|
| Is the concept of being erased from time too frightening for younger children? | The time-erasure threat is presented as a science-fiction concept rather than graphic or visceral danger. The show handles it as an abstract peril that drives the plot forward, focusing more on the crew's resourcefulness and teamwork than on dwelling on existential fear. Sensitive younger viewers might need reassurance that this is fantasy, but the episode maintains the show's generally age-appropriate tone throughout the chase sequences. |
| How intense are the chase and action sequences in this episode? | The episode features sustained tension as the crew flees their pursuers, with typical Star Trek action including evasive maneuvers and strategic thinking. The pacing is brisk and the stakes are clearly high, but the action remains within the show's established animated adventure style. There's no graphic violence, and the focus stays on problem-solving and escape rather than combat, making it appropriate for the target audience. |
| What role does the Voyager crew play in this episode? | The Voyager crew, led by Admiral Janeway, launches a rescue mission to save the young cadets. This provides a reassuring element for children, showing that experienced adults are working to help the kids in danger. The parallel storylines demonstrate both youth initiative and the importance of mentorship and support from trusted authority figures, balancing independence with the value of asking for help when truly needed. |
| Does the episode resolve the time-erasure threat or end on a cliffhanger? | As the second part of a multi-episode arc in the season, this episode advances the storyline significantly while maintaining ongoing tension. The rescue mission provides forward momentum and some resolution to immediate dangers, but the larger seasonal arc continues. Parents should expect this to be part of a serialized story rather than a completely self-contained episode with full closure. |
| What positive messages does the new ally character bring to the story? | The new ally demonstrates themes of redemption, trust-building, and the value of looking beyond first impressions. The crew's willingness to work with someone unexpected shows children the importance of keeping an open mind and recognizing that allies can come from surprising places. This relationship adds depth to the episode's lessons about collaboration and the strength found in diverse partnerships during difficult circumstances. |
Writing
Directing
| Season # | Episode # | Episode Name |
|---|---|---|
| 1 | 1 | A group of lawless teens, exiled on a mining colony outside Federation space, discover a derelict Starfleet ship. Dal must gather an unlikely crew for their newfound ship if they are going to escape Tars Lamora, but the Diviner and his daughter Gwyn have other plans. |
| 1 | 3 | Even with the guidance of their hologram advisor Janeway, the crew of The Protostar is tested when their ship is on a dangerous cosmic collision course. |
| 1 | 4 | The crew has their first away mission on an undiscovered planet that manifests their deepest desires, only to realize the planet has desires of its own. |
| 1 | 5 | Marooned on a deadly planet, the crew must work together with their captive Gwyn to stay alive…except the planet isn’t the only thing in pursuit. |
| 1 | 6 | As Gwyn struggles to find her role aboard the U.S.S. Protostar, Dal tests his leadership skills in the newly discovered holodeck. |
| 1 | 7 | When a mentor from Dal’s past persuades him to use their Federation cover for personal gain, they quickly discover Starfleet has protocols for a reason. |
| 1 | 8 | When the U.S.S. Protostar is fractured in time by an anomaly, Hologram Janeway must synchronize the disjointed crew and save their ship before it destructs. |
| 1 | 9 | The crew forgo their dreams of Starfleet to return to Tars Lamora in a no-win scenario. |
| 1 | 10 | When the plan goes awry, the crew must improvise. Meanwhile, Gwyn discovers a dark truth that will forever jeopardize their quest toward salvation. |
| 1 | 11 | At the edge of Federation space, the crew applies for asylum at a comm relay outpost, only for their starship to reveal its shocking true purpose. |
| 1 | 12 | When the crew encounters a dormant Borg Cube, Zero risks everything to save their ship. |
| 1 | 13 | The crew answers a distress call to find a colony trapped in Starfleet's past. |
| 1 | 14 | When the crew attempts to secure transport to the Federation, they unwittingly cross paths with the Vice Admiral who is hunting them. |
| 1 | 15 | Trapped in the Neutral Zone, the crew encounters a rogue geneticist who sheds light on Dal’s past. |
| 1 | 16 | A Starfleet Admiral digs into the past of the Protostar crew. Meanwhile, the Diviner recalls his life's mission. |
| 1 | 17 | When the crew gets trapped in the holodeck by a mysterious malfunction, they aren't sure what's programmed or what's real. |
| 1 | 18 | Desperate to warn Starfleet of their dilemma, a daring experiment goes awry as Dal inadvertently swaps minds with a Starfleet Vice Admiral. |
| 1 | 19 | Surrounded by the Federation armada, the crew attempts to stop their ship from destroying all of Starfleet. |
| 1 | 20 | As the Federation hangs in the balance, the crew must make the ultimate sacrifice to save Starfleet's future. |
| Season # | Episode # | Episode Name |
|---|---|---|
| 2 | 1 | Dal and his friends board Janeway's starship to investigate the wormhole created by the Protostar. Tired of his training, Dal longs for some action. |
| 2 | 2 | Gwyn runs into a familiar foe on the planet Solum. Janeway reveals the true stakes of their mission to Dal and his friends. |
| 2 | 3 | Traveling through the time rift, Dal and the crew search for Chakotay on Solum. With the support of her father, Gwyn challenges Asencia. |
| 2 | 4 | Although separated by decades, the Infinity and the Voyager crews band together to save Gwyn's life. A mysterious messenger reaches out to Gwyn. |
| 2 | 5 | Reunited on the Voyager and under strict supervision, the gang must decode a secret message their mysterious benefactor left with Murf. |
| 2 | 6 | Hoping to hijack the Infinity before its scheduled destruction, Dal and the crew create hologram doubles to cover for their absence. |
| 2 | 7 | After using a Borg conduit to travel through time faster, Dal and his friends find themselves at the mercy of a demanding Kazon. |
| 2 | 8 | The crew detours to a colony of non-corporeal entities, who offer Zero an opportunity to obtain a physical body. Janeway discovers Dal's real intentions. |
| 2 | 9 | Finally arriving at the coordinates, the Infinity crew discovers a hidden planet – and the long-awaited identity of their mysterious messenger. |
| 2 | 10 | On the run from their time-erasing pursuers, the Infinity crew and their new ally search for an escape. The Voyager embarks on a rescue mission. |
| 2 | 11 | Thanks to Wesley Crusher's timely intervention, the cadets find the Protostar — but the ship's marooned guardian isn't eager for their assistance. |
| 2 | 12 | Chakotay and the cadets devise a bold but perilous plan to relaunch the Protostar. Before the ship can fly, however, it will first have to sail. |
| 2 | 13 | While harvesting bosonite on a barren world, the crew encounters aggressive, genetically-modified tribbles — and the Klingon scientist who created them. |
| 2 | 14 | The Protostar's reunion with Voyager has unexpected side effects, bouncing the crew between alternate realities — including the Mirror Universe. |
| 2 | 15 | Just as the Protostar and Voyager crews bring their mission to a close, a former enemy suddenly resurfaces with surprising new powers. |
| 2 | 16 | Overwhelmed by Asencia's mysteriously advanced weaponry, the Protostar and Voyager crews take a series of calculated risks that endanger the cadets. |
| 2 | 17 | As war looms between the Federation and Solum, Gwyn proposes to lead the cadets on an undercover mission to gather intelligence and rescue Ilthuran. |
| 2 | 18 | Admiral Janeway devises a clever plan to liberate her crew from Asencia's prison, where they're trapped with an angry captive from the Loom. |
| 2 | 19 | A desperate Asencia launches an all-out attack on the Federation that will destroy subspace, while Wesley and the cadets try to correct the timeline. |
| 2 | 20 | The cadets fight Asencia in a battle for control of Solum and the future — but a sudden invasion by a destructive species complicates their end-game. |
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