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Big Blue - Crying Dutchman (S1E19)

Big Blue – Season 1 - Episode 19 – Crying Dutchman

Lemo believes that the Crying Dutchman exists and has taken Bacon Berry's favorite toy.

Air Date2022-02-26
GenresAnimation, Family
TV RatingTV-Y7
Network(s)CBC Television

Storyline

In this episode, Lemo becomes convinced that the legendary Crying Dutchman is real and has stolen Bacon Berry's favorite toy. The premise sets up a mystery adventure as Lemo tries to prove the existence of this mythical figure while also helping his friend recover the missing item. The episode explores themes of belief, friendship, and problem-solving as the characters navigate between imagination and reality.

The story follows Lemo's determination to track down the Crying Dutchman, with Bacon Berry likely caught between wanting the toy back and skepticism about Lemo's theory. The episode uses the missing toy as a catalyst for the characters to work together, testing their friendship and Lemo's conviction in what others might dismiss as make-believe. The resolution likely addresses both the practical matter of the lost toy and the larger question of whether mysterious things can be real.

What kids learn

This episode teaches children about the value of believing in friends even when their ideas seem unusual or far-fetched. Lemo's conviction about the Crying Dutchman demonstrates how standing by what you believe can be important, while also showing kids how to balance imagination with helping solve real problems. Children see that supporting a friend means taking their concerns seriously, even if you don't share the same perspective.

The story also explores problem-solving skills as the characters work to find Bacon Berry's missing toy. Kids learn that when something goes wrong, working together and considering different explanations can lead to solutions. The episode encourages creative thinking while showing that mysteries often have logical explanations, helping children develop critical thinking alongside imaginative play.

Additionally, the episode addresses how to be a good friend when someone loses something important to them. Children learn empathy by seeing how Bacon Berry's distress motivates the group to help, and they observe healthy ways to support friends through disappointment and loss.

Parents' top 5 questions

QuestionAnswer
Does the Crying Dutchman turn out to be real in this episode?The episode uses the Crying Dutchman mystery as a framework for adventure and friendship rather than focusing solely on whether the legend is real. The resolution likely addresses the missing toy situation while respecting Lemo's imagination and belief. The show typically balances imaginative play with practical problem-solving, allowing children to enjoy the mystery without requiring a definitive answer about mythical creatures.
Is there anything scary about the Crying Dutchman character?Based on the show's typical approach for young audiences, the Crying Dutchman is presented as a mysterious legend rather than a frightening figure. The name suggests a sad or emotional character rather than a threatening one. The episode likely maintains a light, adventurous tone appropriate for preschool and early elementary viewers, focusing on the mystery and friendship aspects rather than creating genuine scares.
How does the episode handle Bacon Berry losing a favorite toy?The missing toy serves as the emotional center of the episode, giving children a relatable problem to follow. The story shows Bacon Berry's friends rallying to help, demonstrating supportive friendship during a disappointing situation. This provides a good opportunity to talk with children about how it feels to lose something special and the importance of friends who help during difficult moments.
Will my child start blaming imaginary characters when they lose things?The episode presents Lemo's theory as one possible explanation rather than encouraging children to avoid responsibility. The story likely shows the characters working through the mystery together, which can actually help children think through problems rather than making excuses. You can use the episode to discuss with your child how we sometimes imagine explanations for things, but we still need to look for practical solutions.
What age is this episode appropriate for?This episode fits the show's typical preschool to early elementary audience, generally ages three to seven. The themes of lost toys, friendship, and imaginative play are developmentally appropriate for this age range. The mystery element adds engagement for older preschoolers while remaining accessible to younger viewers. The emotional content around losing a favorite toy is relatable without being overwhelming for sensitive children.

Writing

Directing

Season
Season #Episode #Episode Name
11
The Calypso Crew is called in to clean up some mysterious ooze, but the job may be more dangerous than they bargained for.
12
Krill and Plink find themselves in an urgent situation and need The Calypso Crew to save them.
13
Mira and Lettie get themselves into a sticky situation while constantly competing with one another as to who is better than the other.
14
When the crew finds out their ship is about to be inspected, Lemo wants to help but unknowingly creates a bigger problem than expected.
15
Bacon Berry feels left out when the crew must take care of a rescue creature that has no parents.
16
Glacial city residents are being terrorized by a giant sea spider and Phil must face his deepest fears to save the Calypso Crew.
17
An unexpected power outage on the Calypso leads the crew to investigate a mysterious glowing orb on the sea floor.
18
When Bacon Berry takes something that doesn't belong to her, Lettie and Lemo secretly attempt to return it to its rightful owner.
19
When too much weight on the Calypso slows them down on a mission, Lettie insists that Lemo gets rid of what is weighing them down.
110
Lemo's pet sea pig causes chaos on the Calypso and Lettie wants him to take it back to where it belongs in the Midnight Zone.
111
The Calypso Crew have entered the Coral Circuit Race for the first time and they are determined to play fair to the finish.
112
The Calypso Crew are in strife when their mission reward cake mysteriously disappears and they each blame one another for keeping it for themselves.
113
Freddie has a difficult time when the crew decides to replace Engie with a new and improved engine for the Calypso.
114
Lemo is thrilled when he is called to join United Current Head Quarters and asked to apply his fun brand of science to headquarters staff.
115
After the Seahorse King's scepter is almost stolen, the Calypso crew is tasked with keeping watch for the thief at the Seahorse Celebration.
116
Calypso Crew set out on a mission to find out what is causing all the ruptures in the sea bed.
117
In a rush to catch the mail ship, Lemo accidentally sends Lettie's diary to headquarters instead of her Captain's Log.
118
When Lettie becomes frustrated with the crew's work ethic, she decides she would be better off doing everything on her own.
119
Lemo believes that the Crying Dutchman exists and has taken Bacon Berry's favorite toy.
120
The Calypso Crew is uneasy when Phil makes a new best friend and brings him onboard to stay.
121
The Calypso Crew must protect the Golden Anchor of Atlantis from thieves until they can safely deliver it to the United Current Museum of History.
122
The Black Ooze escapes and makes plans to restore chaos in the Big Blue and destroy The Guardian.
123
When Phil discovers how safe and secure he feels after Freddie lets him borrow his shell, he suddenly thinks he is indestructible.
124
It's Bacon Berry's birthday and the crew is excited to celebrate but their spirits are dampened when they realize that Phil bought the wrong gift for the occasion.
125
Lettie has so much work to do as the Captain of the Calypso that she can't join in the fun with the rest of the crew, so Lemo comes up with an invention to help.
126
Lemo and Lettie are fighting over everything, irritating the entire crew.
127
When the crew declares Captain Lettie is no fun, she finds a way to make the ordinary, extra-ordinary.
128
When Lettie lets Mira Clearwater get under her skin, she makes a decision she comes to regret and must do damage control to make things right again.
129
After The Calypso Crew win a dance competition, they receive a special delivery and must share a captain's chair that does everything.
130
Lemo tries to work on a science experiment when he should be watching Bacon Berry and discovers a very unexpected outcome.
131
Lemo meets a fellow scientist and they decide to work together on an entry to the United Current Science fair.
132
Lettie obsesses about how to take a perfect Crew of The Year photo, creating a series of disasters in the process.
133
Lettie tries to cover up a mistake she made by withholding the truth about what really happened.
134
Lemo makes a discovery about Freddie's past and insists that he revisit that part of his life, even though Freddie isn't interested.
135
Lettie becomes jealous when Bacon Berry develops a bond with her archenemy, Mira Clearwater.
136
Lettie must train famous celebrity Lea to become a captain for an upcoming role.
137
Lettie arrives nine hours early to accept her punctuality award but Lemo's antics might make them miss the ceremony altogether.
138
The Calypso Crew think that Freddie's mission-based ideas are weird and not suitable to use for missions.
139
Lemo decides to create the ultimate gaming system wired to the ship when the crew cancels game night.
140
Lettie must take her Level 10 piloting test and leaves Lemo in charge while she is away.
141
When the Calypso Crew gets an invitation to a formal dinner party, Lettie must teach them manners and how to be fancy.
142
Lettie loses sight of what is important when she tries to find a replacement for her broken collectible doll.
143
ira and Lettie are invited to a girls night out with Commander Plink.
144
MLemo secretly uses Bacon Berry's super powers to do rescues and ends up becoming a famous hero because of it.
145
Lemo and Phil are not getting along so Lettie sends them to run an errand together so they can work on their differences.
146
When Phil gets injured on a mission, he is sent to bed rest while the crew takes care of him.
147
Determined to win the latest Lea production with a unique performance, Lemo takes things to extremes to get noticed by the audience.
148
Lemo celebrates his 10th birthday but when everyone is still treating him like a baby, Lemo tries his best to prove that he is all grown up.
149
The Calypso Crew is on a mission to find Dr. McGuirk, a renowned archeologist who went missing in an abandoned shopping mall. Lemo and Phil get separated from the rest of the team and face some spooky encounters.
150
Lettie surprises Phil with a visit from his parents. But there's just one problem, Phil…
151
The future of the Big Blue is in jeopardy and Bacon Berry is determined to protect her family at all costs. It's all hands on deck for this dangerous mission.
152
The United Current Junior Cadets pay a visit to the calypso, but all they care about is their devices. Lettie does her best to impress them.

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