Open Season: Call of Nature - Camp Times Two (S1E17)

The Campers create a 'decoy camp' when it's discovered the Mole rats are planning to come over and have a blow-out party.
| Runtime (min) | 12 |
|---|---|
| Air Date | 2024-01-12 |
| Genres | Animation, Kids |
| TV Rating | TV-PG |
| Network(s) | Family Channel |
Storyline
In the episode "Camp Times Two" of Open Season: Call of Nature, the campers find out that the mischievous Mole rats are planning to crash their camp with a wild party. To prevent their fun from being spoiled, the campers devise a clever plan to create a decoy camp that will mislead the Mole rats.
As the campers work together to set up the decoy camp, they showcase their creativity and teamwork. The episode unfolds with humorous antics and unexpected twists, highlighting the importance of friendship and collaboration. Will their plan succeed in keeping the Mole rats at bay, or will the blow-out party disrupt their peaceful camping experience?
What kids learn
This episode teaches kids the value of teamwork and creativity. As the campers band together to create a decoy camp, they illustrate how collaboration can lead to innovative solutions in challenging situations. Children watching can learn that working together often produces the best results.
Additionally, the episode emphasizes the importance of friendship and problem-solving. The campers face a dilemma with the impending arrival of the Mole rats, and by coming together to devise a plan, they demonstrate how friends can support one another in overcoming obstacles.
Parents' top 5 questions
| Question | Answer |
|---|---|
| What is the main conflict in the episode? | The main conflict arises when the campers discover that the Mole rats are planning to throw a party at their camp. In response, they must quickly devise a plan to create a decoy camp to mislead the Mole rats and protect their own camping experience. |
| What lessons about teamwork are presented? | The episode emphasizes the importance of teamwork as the campers collaborate to build the decoy camp. Their success depends on each member contributing their unique skills, showcasing how collective effort can lead to creative solutions and strengthen friendships. |
| How do the campers feel about the Mole rats' party? | The campers are initially concerned and anxious about the Mole rats crashing their camp with a party. Their determination to prevent this disruption drives the plot, highlighting their desire to maintain their fun and peaceful camping atmosphere. |
| What creative strategies do the campers use? | The campers employ various creative strategies to design the decoy camp, utilizing available materials and their imaginations. This showcases their ability to think outside the box and adapt to the situation, reinforcing the theme of resourcefulness. |
| What role does friendship play in the episode? | Friendship is central to the episode, as the campers support each other in their plan to thwart the Mole rats. Their bond and willingness to work together highlight how friends can rely on one another to face challenges and achieve common goals. |
Cast
Show 4 more cast
Writing
- Ciaran Morrison — Writer
- Mick O'Hara — Writer
Directing
- Mark Thornton — Director
- Todd Kauffman — Director
| Season # | Episode # | Episode Name |
|---|---|---|
| 1 | 1 | Elliot and Boog stumble upon an abandoned human Summer Camp, but their plans on keeping it a secret are put on hold when they meet Kiki. |
| 1 | 2 | When Norm, a vulture, shows up at Camp Wild, the Campers must choose between their prejudices or their better nature. |
| 1 | 3 | The Campers think they're wild, until they meet a surprising group of naked mole rats that are even wilder than they are. |
| 1 | 4 | Boog and Elliot's friendship hits the rocks over sharing a cabin and now it's up to the rest of the camp to make them see what they're losing. |
| 1 | 5 | The arrival of a retired police dog, Gunner, at camp coincides with accusations of theft from the Pet Palace. |
| 1 | 6 | Dinkelman goes missing, and Norm tries to get him back to Boog without appearing to be a Dinkelman-napper! |
| 1 | 7 | Camp harmony is tested with the arrival of a charismatic wolf called Wild. Boog tries to warn everyone, but his appeals fall on deaf ears. |
| 1 | 8 | Elliot saves Ian's life by accident, and seeing an opportunity to exploit Ian, lies about how it happened. |
| 1 | 9 | Boog gets taken hostage by Camp Wild's neighbors, the spoiled and entitled pets of the high security Pet Palace. |
| 1 | 10 | The campers have to get creative and work together so they can break Boog out of his "not-so-luxury," luxury prison. |
| 1 | 11 | Elliot tries to trick Kiki into doing all his chores, while Boog looks to get some downtime. |
| 1 | 12 | Karla discovers she has a talent for hypnosis, and she needs a volunteer to help her execute her grand vision. Enter the poor, gullible Weenie. |
| 1 | 13 | Boog and Elliot open up a hair salon, and soon find that their new enterprise has attracted the attentions of the local gangster "Woolly the Bully." |
| 1 | 14 | When Karla's family show up at Camp, an embarrassed Karla is forced to reveal her greatest talent and her greatest shame to everyone. |
| 1 | 15 | The appearance of an old bear claiming to be Boog’s long-lost dad divides the camp when some of the campers become suspicious of his true intentions. |
| 1 | 16 | Elliot overeats and has a fever nightmare that he’s been turned into a pig. |
| 1 | 17 | The Campers create a 'decoy camp' when it's discovered the Mole rats are planning to come over and have a blow-out party. |
| 1 | 18 | The campers help a visiting horse get his groove back when he realizes he is not the superstar he thought he was. |
| 1 | 19 | A series of accidents finds Elliot being crowned King of the Deers, instead of Ian, who was expecting the honour. |
| 1 | 20 | The campers find a cell phone in the forest and quickly discover all the problems it can bring. |
| 1 | 21 | Boog takes a long, deep nap after gorging himself on apples, causing Weenie and Elliot to think he is under the spell of a forest witch. |
| 1 | 22 | An infiltration of racoons leaves the Pet Palace without power. |
| 1 | 23 | A thawed-out cave bear is mistaken for Boog and causes havoc when they bring it back to camp. Part 1. |
| 1 | 24 | A thawed-out cave bear is mistaken for Boog and causes havoc when they bring it back to camp. Part 2. |
| 1 | 25 | The Campers think they’ve pulled a fast one on the Pets when they agree to switch homes. |
| 1 | 26 | A bump on the head turns McSquizzy into a kinder, gentler squirrel – a development which Elliot is more than happy to exploit. |
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