Beep and Mort - Beep's Home (S1E10)

Beep learns about missing something and introduces the villagers to Planet Beep, shedding light on her life before she landed in Mollyvale.
| Runtime (min) | 11 |
|---|---|
| Air Date | 2022-10-21 |
| Genres | Kids, Action & Adventure |
| Network(s) | ABC Kids |
Storyline
In this episode, Beep experiences a wave of homesickness that prompts her to share memories of her home planet with the villagers of Mollyvale. The episode centers on Beep opening up about Planet Beep, describing the world she came from before her unexpected landing in the village. Through her stories and demonstrations, the villagers gain insight into Beep's background, her life before arrival, and the things she misses about her original home.
As Beep introduces aspects of Planet Beep to her friends, the episode explores the bittersweet feelings that come with missing a place while also appreciating a new home. The villagers listen with curiosity and empathy as Beep shares what made her planet special. The story balances Beep's nostalgia for her former life with the connections she has built in Mollyvale, helping both Beep and her friends understand that it is possible to love more than one place and to carry memories of home wherever you go.
What kids learn
Children learn about the complex emotions associated with homesickness and nostalgia through Beep's experience. The episode demonstrates that missing a place or people from your past does not mean you are unhappy in your current situation. Young viewers see that it is natural and healthy to hold onto fond memories while simultaneously building new relationships and creating a new sense of belonging.
The episode also teaches children about empathy and active listening. As the villagers respond to Beep's stories about Planet Beep, kids observe how friends can support someone who is feeling homesick by showing genuine interest, asking thoughtful questions, and validating their feelings. This models how to be present for friends who may be processing difficult emotions or adjusting to new circumstances.
Additionally, children gain an understanding that sharing your background and experiences with others can strengthen friendships. Beep's willingness to open up about her home planet helps the villagers understand her better, illustrating how vulnerability and storytelling can deepen connections and build trust within a community.
Parents' top 5 questions
| Question | Answer |
|---|---|
| How can I help my child if they relate to Beep's homesickness? | Encourage your child to talk about what they miss, just as Beep does with the villagers. Create opportunities for them to share memories through drawings, stories, or photos. Validate that missing something from the past is normal and doesn't mean they can't also enjoy their current situation. Help them identify comforting rituals or objects that connect them to what they miss while also highlighting the positive aspects of their present environment. |
| What age group is this episode most appropriate for? | With its eleven-minute runtime and gentle exploration of homesickness, this episode works well for preschool and early elementary-aged children, typically ages three to seven. The themes are presented in an accessible way that young children can understand, while the emotional content provides valuable discussion opportunities without being overwhelming. The episode's focus on feelings and friendship makes it developmentally appropriate for this age range. |
| Does Beep decide to return to her home planet? | The episode focuses on Beep sharing her memories and helping the villagers understand her background rather than on making a decision about leaving Mollyvale. The story emphasizes that remembering and missing home is part of processing change, and that talking about where you come from can help you feel more settled where you are now, rather than creating a conflict about choosing between two places. |
| How can I use this episode to talk about our family's moves or transitions? | Use Beep's storytelling as a model for your own family conversations. Ask your child what they remember and miss about previous homes, schools, or communities. Share your own memories and feelings about places you have lived. Create a family tradition of honoring past homes while celebrating your current one, helping children understand that all these experiences are part of their story and identity. |
| What if my child has never experienced homesickness? Is this episode still relevant? | Absolutely. Even children who have not moved or experienced separation can benefit from understanding these emotions in others. The episode builds empathy by showing how the villagers respond to Beep's feelings with curiosity and support. It prepares children to be compassionate friends and helps them recognize that people carry different experiences and memories that shape who they are, which is valuable social-emotional learning. |
Writing
Directing
| Season # | Episode # | Episode Name |
|---|---|---|
| 1 | 1 | Beep and Mort come across a bird singing a beautiful song in the forest. They work with the villagers to create a gift for the bird so that the bird might gift them with its song once again. |
| 1 | 2 | Mort wakes up with a case of the grumps that begin to spread throughout Mollyvale! Beep, Mort and Pop work together to turn the situation around and save Mollyvale from this unhappy affliction. |
| 1 | 3 | On the way to a picnic with Mort, Beep becomes mesmerised by her own reflection and thinks she has found her new best friend. But as the sun sets, Beep realises that Mort is the best friend she could ask for. |
| 1 | 4 | When Uncle Joe hogs the new swing set, Mort invents a ride that the villagers can all use together. They find the best kind of fun is the type you have with your friends. |
| 1 | 5 | Beep and Mort want to go camping so they can experience the beauty of nature. But as a storm rolls in, the pair are forced inside, disrupting their plans. |
| 1 | 6 | On a steamy hot day in Mollyvale, Pop enlists Beep and Mort to set up a mollymelonade stand to help everyone cool off. But Pop's plan comes unstuck and Beep and Mort step in to make sure no one in Mollyvale goes thirsty. |
| 1 | 7 | One day, Mort's leaf suddenly starts to turn brown. As he and Beep try to change is back, they realise that change is full of new possibilities. |
| 1 | 8 | When Pop tells Beep and Mort about the amazing, magical dream she had the night before, Beep is sad that robots can't dream. Mort, Mae, Uncle Joe and Pop join forces to create a real-life dreamland for Beep. |
| 1 | 9 | A big wind comes to Mollyvale and it's time for the annual kite-flying festival. The villagers take their kites to the skies which Pop takes a little too literally ending up stuck in a tree. Luckily it is Beep to the rescue. |
| 1 | 10 | Beep learns about missing something and introduces the villagers to Planet Beep, shedding light on her life before she landed in Mollyvale. |
| 1 | 11 | When Pop gets in the way of Beep's experiment, she finds herself on an exciting adventure involving fuzzles, flying and a swim in cake batter. |
| 1 | 12 | A button with magic abilities causes mayhem for Mort, who struggles to keep control of his strange and exciting new powers. |
| 1 | 13 | After searching high and low for something to do, Beep and Mort realise that, sometimes, having nothing to do can be a lot of fun. |
| 1 | 14 | After seeing Beep's filming abilities, Mort and Pop are inspired to make a movie. Mort discovers that showbiz is tougher than he thought. |
| 1 | 15 | After forgetting Mae's birthday, the villagers join forces to throw her a surprise party for the ages with some help from a very unreliable Russell. |
| 1 | 16 | Mort creates a mysterious invention that no one knows quite what to do with. As they all play with it Beep learns about winning and the power of imagination. |
| 1 | 17 | It's mollymelon harvest time. The delicious mollymelons are ripe and ready to eat. As Beep 'tastes' her first mollymelon, the villagers discover she has a new and exciting skill. |
| 1 | 18 | Uncle Joe tells a spooky bedtime story that leads Beep and Mort on an epic search for the Mollywockle, a mysterious creature with purple fur and stomping feet that lives near the billabong. |
| 1 | 19 | When Beep finds a lonely fuzzle, she decides to take it in as a pet. To take good care of her new friend, Beep and Mort start fuzzle watching to learn more about Mollyvale's smallest inhabitants. |
| 1 | 20 | The Mollyvale talent show sees the villagers strut their stuff on stage. While Mort waits in the wings, he and Beep work to discover their talents and together they wow the crowd. |
| Season # | Episode # | Episode Name |
|---|---|---|
| 2 | 1 | Time for a game of Spotlight! When Beep's lights make her too easy to find in the dark, Mort switches partners. But winning is no fun without Beep, so he devises a nifty plan to use her radiance to win the game, together. |
| 2 | 2 | Pop wakes up with a great idea. Today she'll write her very own musical. But as she gets started, Uncle Joe calls her in for breakfast. Then, she must help with heaps of boring jobs. Will Pop get time to write her musical? |
| 2 | 3 | When Glenda sprains her ankle, Beep, Mort and Pop offer to look after her store. They have lots of new ideas, including home delivery. But it's boring when no one visits. That is, until everyone returns with the wrong orders! |
| 2 | 4 | Beep and Mort go for a fun day out on Clem's boat. It's a foggy day so they need the lighthouse to help find the way home. Bump! What was that? Looks like someone else is lost! Could it be a cute baby fog creature? |
| 2 | 5 | Raf's trying to say something important, so Beep updates her system to 'dog' to understand. But oh no! Now Beep can only speak dog! Raf and Beep visit the mysterious land of the lost things to try to find Beep's robot voice. |
| 2 | 6 | Mort's delicious, icy, mollypop is missing. Dun dun dun! Who in Mollyvale ate it? Detective Pop and Beep are on the case to uncover what happened. Is there a thief on the loose? Will they get their just desserts? |
| 2 | 7 | Sun's out and surfs up! Beep is excited for her first day at the beach, but sand, water and pesky seagulls? Hmm
what can a robot do at the beach? Dustin shows her there's something fun for everyone. |
| 2 | 8 | It's snowing in Mollyvale sending everyone inside. Everyone except Russell. Soon, a chilly new chum, Freezy appears, and they become best friends. When Freezy has to leave, Beep and Mort make a special keepsake. |
| 2 | 9 | Uncle Joe tells the kids about the 'best day of his life' when he raced his famous billy cart, The Lightning Bolt. Determined to help him relive his glory, Beep and Mort rebuild the old cart so he can race it once more! |
| 2 | 10 | Beep and Mort accidentally shred the only story book in Mollyvale. Ooops! When they try to recreate the story from everyone's memories, they find there's more than one hero in the village and plenty of stories to share. |
| 2 | 11 | Beep unwittingly disrupts a fuzzlefly family while gathering specimens. When the fuzzleflies make their new home in her spaceship it sets of a loud alarm, causing mayhem in Mollyvale! How will she fix her home sweet home? |
| 2 | 12 | Mort can't wait to look after Beep's spaceship. But he's so busy daydreaming he forgets to listen to Beep's instructions. Left to his own devices, he presses the wrong button which sends him hurtling into space! Or does it? |
| 2 | 13 | Olive wants to try ice skating, but Clem says it's not safe while holding her blankie. But blankie goes with her everywhere! So Mort tells Olive the story of the mollybird who didn't want to hatch from her egg. |
| 2 | 14 | Everyone has an idea for building sandy sculptures at the beach. Except for Mort, who can't think of anything! When he discovers magical fossil shapes in the cave, he uses his imagination to create the perfect idea. |
| 2 | 15 | Mama Cloud's big rain comes early leaving Beep alone in her spaceship. Oh no! Water is no good for robots. So, Mort invents a clever contraption to send messages and toys to Beep. Now it's rainy day fun for everyone! |
| 2 | 16 | Beep's laser turns a seed into a giant mollymelon that Pop names Melly. But, everyone worried in Mollyvale wants to turn Melly into jelly, the trusty crew head off with Clem on a wild seafaring adventure! |
| 2 | 17 | Superstar Banjo Banjosen has arrived in Mollyvale for a concert. Mort is so excited he accidentally drops the golden banjo. Buying time to fix it, he asks Uncle Joe to keep Banjo busy. Hmm
this could be tricky. |
| 2 | 18 | Beep, Mort and Pop can't decide which club to join. There are too many options! They decide to start their own club called the best club in the absolute universe! But, what does their new club do? |
| 2 | 19 | Who's got it easier, kids or grown-ups? Beep and Mort swap places with Mae and Joe to settle it once and for all. But things get tricky when there's jobs to be done, and the switching business is not so fun. |
| 2 | 20 | Mort's hiding under a pillow. He's got 'the worry feeling'. Keen to help, Beep and Pop find as many pillows as they can and soon a magnificent pillow fort takes shape while the villagers search for their missing pillows. |
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