ThunderCats Roar - Exodus (2) (S1E2)

Fleeing the destruction of their home planet Thundera, Lion-O and the ThunderCats land on the mysterious, dangerous, all-around awesome world of Third Earth! But their enemies, the Mutants of Plun-Darr have followed them and it turns out Third Earth already has a Mumm-Ra problem - can Lion-O learn the ropes of being a leader in time?
| TMDB Rating | 10.0 (1 votes) |
|---|---|
| Air Date | 2020-02-22 |
| Genres | Kids, Animation, Comedy, Action & Adventure |
| TV Rating | TV-Y7-FV |
| Network(s) | Cartoon Network |
Storyline
After escaping the destruction of their home planet Thundera, Lion-O and his fellow ThunderCats crash-land on Third Earth, a strange and vibrant world filled with new dangers and opportunities. The young and inexperienced Lion-O must quickly adapt to his role as leader while the team establishes a foothold on this unfamiliar planet. Their arrival does not go unnoticed—the Mutants of Plun-Darr, their longtime enemies, have pursued them through space and are determined to continue their conflict on this new world.
The ThunderCats soon discover that Third Earth comes with its own threats, most notably the ancient evil sorcerer Mumm-Ra. Lion-O faces the challenge of protecting his team while learning what it means to lead, making decisions under pressure, and confronting enemies both old and new. The episode establishes the core conflict of the series as the ThunderCats must find their place on Third Earth while defending it from multiple villainous forces who seek to control or destroy them.
What parents say
Parents have noted that ThunderCats Roar takes a significantly lighter and more comedic approach compared to the original 1980s series and the 2011 reboot. Many appreciate the show's bright animation style and fast-paced humor that appeals to younger children, though some longtime fans of the franchise have expressed disappointment that the tone skews more toward slapstick comedy than adventure drama. Parents on forums like Reddit have mentioned that the show works well for elementary-aged kids who enjoy high-energy cartoons.
Some parents have pointed out that the cartoon violence is very stylized and consequence-free, with characters bouncing back immediately from impacts and explosions. The show's humor relies heavily on physical comedy and silly situations rather than scary or intense moments. Parents seeking a more serious or faithful adaptation of the original ThunderCats have noted this may not meet those expectations, but those looking for lighthearted entertainment have found it age-appropriate for kids as young as six or seven.
What kids learn
This episode introduces children to themes of leadership under pressure and the importance of learning on the job. Lion-O's struggle to lead his team effectively despite his inexperience demonstrates that leaders aren't born perfect—they grow into their roles through trial, error, and the willingness to make difficult decisions. Kids see that asking for help and relying on your team's strengths are signs of good leadership, not weakness.
The episode also explores resilience in the face of loss and change. The ThunderCats have lost their home planet and must adapt to an entirely new world while still facing familiar enemies. This models how people can move forward after major life changes, finding new opportunities even in difficult circumstances. Children learn that home can be rebuilt and that communities can thrive even after displacement.
Additionally, the arrival on Third Earth and the discovery of Mumm-Ra teaches kids about assessing new environments and understanding that unfamiliar places come with both challenges and possibilities. The ThunderCats must quickly learn the rules of their new world while staying true to their mission to protect others, showing children the balance between adaptation and maintaining core values.
Parents' top 5 questions
| Question | Answer |
|---|---|
| Is the action in this episode too intense for younger children? | The action in this episode is highly stylized and cartoonish, with no realistic consequences. Characters engage in battles with lasers and physical combat, but the tone remains comedic throughout. Impacts result in exaggerated reactions rather than injury, and the overall presentation is designed to be exciting without being frightening. The show's animation style and humor keep the action firmly in the realm of lighthearted entertainment suitable for elementary-aged viewers. |
| What does this episode teach about leadership? | Lion-O's journey in this episode emphasizes that leadership is learned through experience rather than innate ability. He must make quick decisions while protecting his team in an unfamiliar environment, showing kids that leaders face uncertainty and must rely on their teammates' skills and advice. The episode demonstrates that effective leadership involves acknowledging what you don't know, adapting to new situations, and prioritizing the safety and wellbeing of those you're responsible for, even when you're still figuring things out yourself. |
| How scary is Mumm-Ra in this version? | Mumm-Ra in ThunderCats Roar is presented as a comedic villain rather than a genuinely frightening one. While he's positioned as a powerful antagonist, the show's lighthearted tone and visual style soften any potentially scary elements. His appearance and actions are played more for humor than horror, making him an entertaining bad guy rather than a source of nightmares. Parents of sensitive children should know the show prioritizes fun over fear in its villain portrayals. |
| Does this episode deal with themes of loss appropriately for kids? | The destruction of Thundera is treated as a significant event that motivates the characters, but the episode doesn't dwell on grief or trauma. The focus quickly shifts to the adventure of exploring Third Earth and facing new challenges. This approach makes the loss manageable for younger viewers while still acknowledging that the ThunderCats have experienced something serious. The emphasis on moving forward and building a new home provides a constructive framework for understanding displacement and resilience. |
| How does this compare to the original ThunderCats series? | This version takes a dramatically different approach from both the 1980s original and the 2011 reboot, prioritizing comedy and fast-paced humor over serious adventure storytelling. The core characters and basic premise remain the same, but the tone, animation style, and narrative structure are designed for a younger audience with shorter attention spans. Parents who grew up with the original series should expect a much lighter, sillier interpretation that shares the franchise's name and characters but delivers a completely different viewing experience. |
Writing
Directing
| Season # | Episode # | Episode Name |
|---|---|---|
| 1 | 1 | Fleeing the destruction of their home planet Thundera, Lion-O and the ThunderCats land on the world of Third Earth. But their enemies, the Mutants of Plun-Darr have followed them and it turns out Third Earth already has a Mumm-Ra problem. |
| 1 | 2 | Fleeing the destruction of their home planet Thundera, Lion-O and the ThunderCats land on the mysterious, dangerous, all-around awesome world of Third Earth! But their enemies, the Mutants of Plun-Darr have followed them and it turns out Third Earth already has a Mumm-Ra problem - can Lion-O learn the ropes of being a leader in time? |
| 1 | 3 | Lion-O has gotten ahold of the last jar of Thundersnaps - the best cookies Thundera had to offer! But a difficult to open cookie jar sends Lion-O and Cheetara chasing down the legend of Boggy Ben. |
| 1 | 4 | Lion-O wants to prove to the ThunderKittens that he's not just some boring old adult like Tygra, even if it means ignoring his instincts and messing with an obviously evil crystal. |
| 1 | 5 | Panthro becomes fed up with having to constantly fix things around the Cats' Lair, which proves to be a problem when an unstoppable drilling robot plans an attack. |
| 1 | 6 | A crying unicorn appears at the Cats' Lair and tells the ThunderCats that all of her unicorn friends have been captured; Tygra thinks he's just the unicorn expert to help the last of the unicorns. |
| 1 | 7 | Vultureman has got a brand new invention but there's one big problem: he stole the idea from Panthro! Oh, also Vultureman is using his invention to take over Third Earth. So, there are two big problems. |
| 1 | 8 | Third Earth is being overrun by super tough, super buff Warrior Maidens and it looks like the ThunderCats are next on their hit list! It's gonna be up to the ThunderKittens to save the day even though the kittens are so small and the Warrior Maidens are so big. |
| 1 | 9 | Barely escaping the sudden destruction of their home world, Thundera, Lion-O and the ThunderCats crash land on the mysterious and exotic planet of Third Earth, home to the evil Mumm-Ra and a bizarre host of other creatures and villains. |
| 1 | 10 | Barely escaping the sudden destruction of their home world, Thundera, Lion-O and the ThunderCats crash land on the mysterious and exotic planet of Third Earth, home to the evil Mumm-Ra and a bizarre host of other creatures and villains. |
| 1 | 11 | Feeling underappreciated by the other ThunderCats, Tygra starts hanging out with Mumm-Ra and cleaning his black pyramid. Whaaaat? |
| 1 | 12 | Cheetara is the fastest living being in the universe, until Monkian beats her in a race! Now Cheetara has to find something else to be the best at, while the rest of the ThunderCats find out how Monkian got so darn fast! |
| 1 | 13 | Lion-O "accidentally" releases a whole space prison-full of space criminals and winds up on the wrong side of the law. On the right side of the law is Mandora the Evil Chaser, a no nonsense space cop. Lion-O's gonna have to work real hard to prove he's not a criminal, just a little bit of an oaf. |
| 1 | 14 | Lion-O is tasked with mapping the beaches of Third Earth, which leads to him somehow draining the oceans of all water entirely. Woops. But a mysterious scientist with a robotic frog says they can fix everything by traveling under the earth, which is just the kinda crazy adventure Lion-O is all about. |
| 1 | 15 | Lion-O never pays attention during Tygra's training sessions so when he's asked to do a pop quiz on "sword magic" he accidentally opens a portal to the Astral Plane and releases the Nether Witch. The Witch imprisons Lion-O and Tygra in her nightmare realm and it's gonna take a lot of studying to figure out a way home. Wonder if the Astral Plane has any great teachers lying around. |
| 1 | 16 | Every time Mumm-Ra gets a hold of a magic artifact to restore his powers, the ThunderCats just smash it and turn him into a dinky skeleton again. Until today that is, because Mumm-Ra just remembered he's got the Ancient Spirits of Evil, and now he can get swole whenever he wants. |
| 1 | 17 | The Cats' Lair is attacked by gold-loving robot pirates, the Berserkers. This is a good thing, really, since it means Lion-O and the ThunderKittens can ditch their chores and fight robo-pirates instead. Just don't tell Tygra!!! |
| 1 | 18 | Freed from the Astral Plane, Jaga, ghost of the ThunderCats mentor, is now free to visit the Cats' Lair. Which means he can finally tell them why Thundera, their home world, exploded. It's story time. |
| 1 | 19 | While flying with his new invention, Panthro hits it off with a new friend, Barbastella, the Queen of the Bats. Now Panthro needs help getting ready for his big date with her, because it turns out Panthro is terrified of bats. Lion-O and Cheetara are happy to help but, wow, that is a lot to unpack. |
| 1 | 20 | After a battle with the Mutants, Jackalman gets confused and accidentally returns to the Cats' Lair with the Thundercats, he is the dumbest mutant. Jackalman pretends to be a Thundercat so his enemies won't catch him and the Thundercats pretend to play along because they feel bad for him. |
| 1 | 21 | The Thundercats are exhausted from fighting bad guys all the time so Lion-O suggests they spend a relaxing summer fun day at the beach, with no fighting. Unfortunately the beach is home to the Crabmen, giant, clawed humanoids that fight anyone who steps on their sand. Looks like summer fun day might involve some fighting. |
| 1 | 22 | While minding her own business, Cheetara is caught in a trap set by Safari Joe, the famously annoying hunter. After escaping, she rallies the other ThunderCats to help her stop Joe once and for all, by turning the tables and capturing him. |
| 1 | 23 | The ThunderCats have gotten so good at defeating the Mutants of Plun-Darr that it's basically become routine. That all changes with the arrival of the Mutants' old leader: Ratar-O, wielder of the Sword of Plun-Darr. Uh-oh. |
| 1 | 24 | Lion-O is happily playing with Snarf in their "Frolicking Field" and doesn't have a care in the world, unfortunately he's accidentally stomping all over the miniature village of the Micrits. The tiny people want to defeat the "giant orange monster" but such a quest would require a brave hero. Luckily, the Micrits have such a hero: Prince Starling. Now, let us the tell you the epic tale of Prince Starling as he journeys to find the fountain of growth and defeat the wicked Lion-O, who has no idea any of this is going on. |
| 1 | 25 | Lion-O and the other ThunderCats are thrilled to meet a brand new Thunderian: Lion-S. She's cool, good at fighting robots and, most importantly, thinks Lion-O and his Sword of Omens are really neat and interesting. Looks like the ThunderCats have a new best friend. Maybe even, a new ThunderCat????? |
| 1 | 26 | Hey everyone, it's Snarf's monthly day off. That's right, Snarf leaves the Cats' Lair to get a needed vacation by transforming into a normal cat and hanging out with a nice old lady on a farm. But his relaxing day is threatened when Snarf and the nice old lady cross paths with Mumm-Ra. |
| 1 | 27 | The Thundercats' worst nightmare comes true when their worst enemies, Mumm-Ra and The Mutants, team up after Mumm-Ra acquires The Sword of Plun-Darr. |
| 1 | 28 | Chaos reigns over Third Earth now that the Mutants and Mumm-Ra control the Cats' Lair. The Thundercats' only hope is to sneak back in and get a super secret weapon, Panthro has hidden at the heart of the Lair. |
| 1 | 29 | Tygra creates a bunch of new laws for Third Earth so Mandora can finally arrest the Mutants. Unfortunately, the ThunderCats are really bad at following their own rules and the Mutants are really good at working around them. |
| 1 | 30 | When a crate containing fifty Swords of Omen lands on Third Earth, the ThunderCats rush out in the ThunderTank to find then. Unfortunately, The Mutants and Mumm-Ra want the swords too so it's going to a race to get to them! A wacky race, you might say. We won't say that, but you might. |
| 1 | 31 | The Cheetara Corp Employee Retreat gets canceled when Baron Karnon, a mysterious corporate raider, buys them out! Now Cheetara and Jan-Jan must brave the wilds of Third Earth's most dangerous jungles to find the Baron's office and demand a meeting with the man who stole their company! |
| 1 | 32 | |
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| 1 | 34 | When the ThunderCats tell the Berbils to stop building things for the Mutants, they build a giant Berbil named Berb-cules, who takes back everything they ever built. |
| 1 | 35 | |
| 1 | 36 | Barbastella reunites with her ex-girlfriend, the elitist Queen of the Rats. A jealous Panthro installs AI into all the Lair's appliances, to become King of the Machines. |
| 1 | 37 | When a local sword shop sells an ultra-powerful sword to Ratar-O, Lion-O decides he has to steal it before Ratar-O can come pick it up. Unfortunately, Lion-O is completely against stealing, but luckily, he knows someone who loves to steal... Lion-S! |
| 1 | 38 | |
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| 1 | 42 | The ThunderCats freak out when a spooky ghost dressed like a pharaoh appears in their mirrors! They quickly set about to getting rid of every reflective surface in their lair because that ghost is scary and no one wants to talk to him! |
| 1 | 43 | |
| 1 | 44 | |
| 1 | 45 | The Thundercats invite a super cool swamp man into the Cat's Lair who is on the run from some scary looking aliens. |
| 1 | 46 | |
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| 1 | 49 | |
| 1 | 50 | The ThunderCats face the greatest threat of their lives: Grune the Destroyer! He's the ghost of an evil ThunderCat and he wants revenge! HOW ARE THEY GONNA BEAT GRUNE??? You'll have to watch the episode! |
| 1 | 51 | |
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